Hi all! Long time user here, and I love modding it to adjust to our particular format. We have transition tags so I add an extra sheet with that info and then modify the conditional formatting on the Offense and IDP tabs to highlight those players, and I also mod it to show my keepers in purple so I can see what I have at a glance. There is one thing I can't figure out, though, and I think it should be doable...
The compiler settings and dollar amounts don't jibe with what we pay. This is a bias in our league, for sure, but I would like to get the numbers close to how we value players. Notably, QBs are normally higher and RBs are lower in the compiler. I move the weights to try and adjust, but what I really want is a way to say "Allocate 25% of the available money to RBs, allocate 15% to QBs, 0% to kickers..." so that I can raise or lower the value of a specific position. Is that possible (even if it's some digging for me)? OR am I missing a way to make the weighting work?