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mobb_deep

League Constitution

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AS OF 8/17/2018

 

I. Franchises:

 

Paranoid Androids (mobb_deep) [CC]

Die Nasty El Padrino (cbfalcon)

peaces (kutulu)

2017 DNDL Champs (Edjr) [T/C]

Kat Fancy (SUXBNME/gypsybrat)

The Fleecing Neckbeards (BigTraine)

Drunken Knights (Bier Meister)

Professor Stats (RaiderHatersRevenge)

Mmmmm...sweater meat (mmmmm...beer)

Putins Bitches (Medstudent)

Tampa Pron Doctors (WhiteWonder)

Ski Bums (MTSkiBum)

 

II. Settings & Scoring:

 

A. Settings:

 

1. Max Teams: 12

2. Divisions: 3 (Marino, Elway, Montana)

3. Scoring: Head-to-Head

4. Cant Cut List: None

5. Max Moves/Transactions: Unlimited

7. Waiver Type: FAAB w/ Overall Winning % tiebreak ($100 Nasty Bucks)

8: Weekly Waivers: Weds 7 AM EST. Thurs-Sat 7 AM EST

9. Trade Review: Commissioner

10. Playoffs: Weeks 14, 15, & 16

11. Roster Positions: 30 (and 2 IR spot)

  • QB (1)
  • WR (3)
  • RB (2)
  • TE (1)
  • WR/RB/TE (FLEX) (1)
  • K (1)
  • DEF (1)
  • Bench (20)
  • IR (2)
12. Fractional Points: Yes

13. Negative Points: Yes

14. Draft Type: Slow Draft on MFL and/or FFToday DNDL Forum

15. Draft Format: Standard (non-snake)

 

B. Scoring:

 

OFFENSE

 

1. Passing Yards: 25 yards per point

2. Passing Touchdowns: 6 Points

3. Interceptions: -1 Points

4. Rushing Yards: 10 yards per point

5. Rushing Touchdowns: 6 Points

6. Receptions: 1 Point

7. Reception Yards: 10 yards per point

8. Reception Touchdowns: 6 points

9. 2-Point Conversions: 2 Points

10. Fumbles Lost: -1 Points

 

KICKING

 

1. Field Goal Made (0 - 39 yds): 3 Points

2. Field Goal Made (40 - 49 yds): 4 Points

3. Field Goal Made (50 - 99 yds): 5 Points

5. PAT Made: 1 Point

 

DEFENSE/SPECIAL TEAMS:

 

1. Sack: 1 Point

2. Interception: 2 Point

3. Fumble Recovery: 2 Point

4. Touchdown: 6 Points

5. Safety: 3 Points

6. Return Touchdowns: 6 Points

7. Points Allowed (0 Points): 10 Points

8. Points Allowed (1 - 6 Points): 7 Points

9. Points Allowed (7 - 13 Points): 4 Points

10. Points Allowed (14 - 20 Points): 1 Point

11. Points Allowed (21 - 99 Points): 0 Points

 

III. Keeper/Dynasty, Draft, Scheduling, Trading and Miscellaneous:

 

A. Picking Keepers

 

1. No more than Twenty-five (25) Keepers will be selected a minimum of one (1) week before the rookie draft. Failing to do so will result in a stiff kick in the ass. Continued failures will result in a loss of a 2nd round draft pick.

2. Each franchise must cut down to at least twenty-five (25) players one (1) week before the draft. This includes players that were placed on IR the previous season.

3. If a franchise has more than 5 picks in the rookie draft, they must either cut additional players or forfeit picks. At no time may a team carry more than 30 active players.

4. If a franchise has less than 5 picks in the draft, they still must cut to a minimum of 25 players.

5. Cutting additional players does not grant the franchise additional draft picks.

 

B. Keeper/Dynasty Limitations: None

 

1. There is no limit to the number of seasons players may be kept.

 

C. Divisions and Scheduling:

 

1. The league shall be split into 3 permanent divisions.

2. Franchises will play opponents within their division twice yearly and opponents outside their division once yearly.

3. To achieve this schedule, all franchises will play a double-header the first week AFTER all of the NFL bye weeks complete.

 

D. Playoffs:

 

1. The playoffs will occur weeks 14, 15 and 16 of the NFL season.

2. 6 teams will make the playoffs.

  • 3 Divisional Winners.
  • 2 Wild Card teams (best remaining record, with total points used for any seeding tie breaker).
  • 1 Additional Wild Card team (most points scored - the highest scoring team remaining)
3. The two teams with the best record will be awarded a first round bye (total points used for any seeding tie breaker).

4. 3rd place will play 6th place and 4th place will play 5th place.

5. Playoff match-ups will reseed after the first round (1st place will play the lowest remaining seed).

 

E. Draft:

 

1. Draft Order will be the inverse of the previous season's Post-Season Standings (Last place picks 1st and vice versa).

2. The annual rookie draft will be a standard non-snaking draft. The team that picked 1st in round 1, will pick 1st in round 2, 3, so on and so forth.

3. The annual draft will be scheduled just prior to the start of the first pre-season game. League members will agree on a suitable date for all, on a year by year basis.

4. The draft will be a slow draft, taking place on the MFL DNDL league site. The picks will also be displayed in a thread on the FFToday DNDL league forum. The commissioner will use this information to assist league members with MFL access issues at work.

  • 8 hour time limit for picks
  • 8-6 EST Monday-Friday
  • No time limit on weekends or evenings
5. Trading is permitted throughout the course of the draft. The same rules apply, in regards to tradable assets.

6. If a team does not make a pick within the 8 hour time limit, his pick will be skipped. He will be able to make up his pick when he returns or at the end of the draft. All skipped picks will expire if not made within 24 hours of the draft completion. No further compensation will be awarded.

7. Players dropped during the draft are immediately available for draft selection.

 

F. Injured Reserve:

 

1. Managers may place two (2) players on Injured Reserve.

2. Players must be designated to the NFL IR to be placed on Injured Reserved.

3. If a player on IR is returned to an NFL active roster, they must be removed from Injured Reserved

4. All other IR designated players must be removed from IR and returned to the active roster, before the annual cut-down date.

 

G. Trading:

 

1. The annual trade deadline will occur on the last day preceding Week 11 match-ups.

2. The league will open back up for trading the week following the DNDL "Nasty Bowl".

3. Tradable assets are limited to currently rostered players, future draft picks and Nasty Bucks.

4. No other monetary means or other forms of compensation are approved trade assets.

5. All trades are reviewed by the commissioner and processed immediately after.

6. No trades will be rejected, unless collusion is suspected.

  • If collusion is suspected, the commissioner will speak with both parties of interest and call a league vote, if deemed necessary.
7. No trade backs allowed. Trading the same player(s) back and forth between the same two teams, over the course of a single season is prohibited.

8. The technical capabilities of MFL take precedence in rules surrounding trading. Situations that are outside the scope of the host software (ie. the option to swap a pick) are prohibited.

 

H. BLS Rule:

 

1. No Manager shall take actions to intentionally lose games or points. These actions include, but are not limited to:

  • Knowingly leaving starting roster positions empty.
  • Benching top players for scrubs.
  • Releasing top players to Waiver Wire.
  • Collusion: Managers taking collaborated actions to improve a team at the expense of another.
2. Any Manager(s) judged to be partaking in such actions will get last pick of the following years draft. Continued bad behavior will result in league expulsion!

3. The Commissioner will have final rule in matters of fair play.

 

I. Miscellaneous Rules:

 

1. Scoring plays as a result of fake punts are not counted under ST/Defense scoring

2. The WW will close at the conclusion of the DNDL regular season, and remain closed until waivers run, just prior to the week 1 match-ups the following season.

3. No team may carry more than 3 kickers or 2 defenses on their roster at any time.

4. "Nasty Bucks" balances do not carry over from year to year. This includes "Nasty Bucks" acquired via trade.

 

IV. Finances:

 

A. League Dues:

 

1. $50.00 per team (plus equally divided MFL league fees).

  • Teams will be eligible to receive back their quitters fee after three (3) consecutive years in the league.
  • League fees are due one week prior to the annual rookie draft. Failing to do so will result in a stiff kick in the ass. Continued failures will result in a loss of a 2nd round draft pick.
B. Pay-outs:
  • Weekly High Scoring Player: 5$
  • Weekly High Scoring Team: 10$
  • Divisional Winners: 25$
  • 3rd Place: $30
  • 2nd Place: $100
  • Champion: $200
Appendix: The DNDL Constitution is a living document and therefore treated as such. It is by no means meant to cover every nuance of every rule. It can and will be edited, as deemed necessary by the league as a collective. Common sense takes precedence in matters outside the scope of the DNDL Constitution. When common sense alludes, the commissioner will rule, with the best interest of the league in mind.

 

So it is written, so shall it be done. - Yul Brenner

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