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groovyirishguy

Fun @ Active Dynasty Superflex! TE Premium/ Performance Scoring. Active Owners & Traders,

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Greetings,
I'm the commish of 5 top notch leagues and I'm looking to add one more this year. Superflex leagues are the most fun and challenging dynasty leagues to join. Just need a few more awesome team owners!
12 Dynasty Teams – 3 divisions w/ 4 teams each
1 Pt PPR/ 1.5 Pt TE/ Superflex
Higher Stakes League with Bonus performance scoring format
League Buy-in ($200 each year with 2 years upfront) - **Save the 4% LeagueSafe FEE!**
Roster would be 1 QB, 2RB, 2WR, 2TE, 2 Flex, 1 Superflex (QB/ RB/ WR/ TE), 1D
Total Roster Size is 31 (25 active players + 6 Taxi Squad + 3 IR spots)
Drafting As Follows:
1) Maiden Draft is 25 rounds of Veteran NFL Players and Rookie Picks (1.01 thru 4.12) – Serpentine
(If any rookie picks are left over from initial draft they will be available to be picked up before rookie draft on waivers)
2) Rookie Draft of 4 rounds – Starting May 14th or 7 days after Maiden Draft if after May 14th
* Roster balloons to 31 Vet Spots Spots to allow enough room for maiden draft trades*
* Off-season FAAB Of $100 starts 1st Wedesday after rookie draft ends @ 12pm PST and continues everday until the 1st Wednesday in September. Every following year the Off-Season waivers begin the 1st Wednesday after the Super Bowl. Waivers stop during rookie draft and begin again on following Wednesday.
* In-season FAAB Of $300 starts 1st Wednesday in September @ 12pm PST and continues Wednesday, Thursday, Friday, Saturday and Sunday until 1/1.
FAAB of $0 bids allowed
FAAB ties broke by 1st bid time
Leftover FAAB does not carry over from In-Season to Offseason or vice versa.
League Handled through MyFantasyLeague.Com
Unlimited Trades (Can trade draft picks)
Double Headers Each Week
Weeks 14 thru 16 for playoffs
Fees Paid through LeagueSafe.Com with 51% league approval for winner payouts
**Pay NO 4% Leaguesafe fees in this league!**
League dues of $412 for 1st two years in league (includes $6 MFL Fee each year) and $206 dues by 4/15 each year thereafter.
Will use GroupMe and/or Facebook to stay in touch year round
Offense/
QBs:
Completions .25
Passing Yards .04 points per yard;
Passing Touchdowns 4
Interceptions/ Fumble Lost -2
Sacks -1
2-Point Conversions 2
Pick Sixes Thrown -3
RB:
Receptions 1pt
Rushing Yards .1 Point per yard;
Rushing Touchdowns 6
Fumble Lost -2
WR:
Receptions 1pt
Receiving Yards .1 point per yard;
Receiving Touchdowns 6
Fumble Lost -2
TE:
Receptions 1.5pt
Receiving Yards .1 point per yard;
Receiving Touchdowns 6
Fumble Lost -2
BONUSES:
QB Bonuses:
Combined Passing & Rushing:
3 points at 300 yards; 4 points at 350 yards; 5 points at 400 yards; 6 points at 450 yards; 7 points at 500 yards (Only 1 Bonus level awarded)
40+ Yard Passing Touchdown: 1pt
60+ Yard Passing Touchdown: 2pt
80+ Yard Passing Touchdown: 3pt
QB/RB/WR/TE Bonuses:
Combined Rushing & Receiving:
3 points at 100 yards; 4 points at 150 yards; 5 points at 200 yards; 6 points at 250 yards; 7 points at 300 yards (Only 1 Bonus level awarded)
20+ Yard Rushing/Receiving Touchdown: 1pt
40+ Yard Rushing/Receiving Touchdown: 2pt
60+ Yard Rushing/Receiving Touchdown: 3pt
80+ Yard Rushing/Receiving Touchdown: 4pt
Defense/Special Teams
Sack 2
Interception 2
Fumble Recovery 2
Touchdown 6
Safety 2
Block Kick 3
Kickoff and Punt Return Touchdowns 6
Points Allowed 0 points 8
Points Allowed 1-6 points 6
Points Allowed 7-13 points 4
Points Allowed 14-20 points 2
Points Allowed 21-27 points 0
Points Allowed 28-34 points -2
Points Allowed 35+ points -4
4th Down Stops 2
Extra Point Returned 2
IR Squad:
Only players listed as IR via NFL can be on IR
Taxi Squad:
Only new Rookies can be added to the Taxi Squad!
Once there they can stay as long as you want on the taxi squad
New Rookies can be promoted and demoted to the taxi squad as long as they are rookies until the season ends
Rookies cannot be traded from one taxi squad to another
* Rookie squad will expand in 2nd year to 12 total, and 3rd year cap @ 18 total *
We can vote in the 4th year if we would like to expand the rookie squad further.

Trades:
Trades are immediately processed.
Trade deadline is kickoff week 11
Any questionable trades will be voted on if requested and adjusted by commissioner if needed. (Per Ballers, only clear collusion will be vetoed, bad or one sided trades will not be considered for a veto)
Schedule/Playoffs:
13 Week Regular Season
Double Headers Each Week
Each team plays divisional opponents three times and all other teams twice. Except week #1
3 Week Playoffs (Beginning Week 14)
Playoffs (Weeks 14 thru 16):
6 Teams make playoffs
Top three division winners will automatically be in the playoffs determined by the following:
1. Overall Team Winning Percentage
2. If Tie then by Divisional Winning Percentage
3. If Tie then by Head to Head Record
Next three spots are determined by:
1. Overall Winning Percentage
2. If Tie then, Total Points Scored
3. If Tie then, Head to Head Record
Payouts
1st - $1,200
2nd - $600
3rd - $210
Highest point total of each week - $30 (Thru week 13)
Winners will be paid after 1/1 with majority vote via LeagueSafe
OFF-SEASON:
All Rosters swell to 31 man on 1st Wednesday after Superbowl.
League dues of $206 due every year by 4/15 via LeagueSafe before Rookie Draft
If your dues are not paid by 4/15 your team will be orphaned an you will lose prepaid years dues.
Rookie draft takes place on May 15th of each year.
For the 2 Weeks following the Superbowl you will have your final chance to place that years rookies on your Taxi Squad before they will be considered Veterans and the league will be rolled over to the new year. You must also remove players from IR and place on active roster.
After the Superbowl divisions will be re-shuffled in reverse order of how teams finished the season. For example: teams finshing in the top 4 wil be in Division #1, Teams 5 thru 8 will now be in division #2, and the least 4 teams will be in divison #3. This ensures a fair and balanced league from year to year.

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