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SuperJoint

1 Opening: 12-Team Dynasty. $30.

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This league started in 2006. We converted to a Dynasty League beginning with the 2011 draft. This is one of 4 leagues (2 in baseball/2 in football) that I run. I'm going into my 11th year as a football commish and wrapping up my 5th year as a baseball commissioner.
The team you would be inheriting drafts 5th this year; this league uses a snake draft.
This is a standard scoring league - no PPR.
Payouts: Champ = $220 2nd = $100 3rd = $40
The Draft is Friday September 4 @ 8:30PM PDT/11:30PM EDT
Fee is accepted from PayPal and is due upon sign-up.
I review the trades - there is no "league vote". I have one standard for vetoing trades: collusion. The ownership in this league is diverse geographically. I have not vetoed a single trade so far as a commissioner. I have a deputy in this league who reviews my personal trades and similarly notifies the league of his decision.
Trades are processed immediately - no waiting. They do not become "official' until I send a message to the league, but you can use your newly acquired players on the same day you got them (unless it's after kickoff of course). No one hawks the league page more than I do - it's my job - so I average less than 24 hours in approving trades. On game days it's within minutes usually.
"Dynasty" has many meanings. In this league "Dynasty" means you can keep your Keeper-Eligible players indefinitely, provided you are willing to pay the price to do so. "Price" in this case is increasingly higher draft picks each year - this is not an auction. We have a full set of Dynasty Policies that are followed. If you are interested I can send you any info you request.
For all the other particulars see below. Please PM me if you'd like an invitation. Include the e-mail address you'd like me to use.
Thanks
Todd (SuperJoint)
Settings:
• Draft Type: Live Standard Draft
• Draft Time: Fri Aug 29 8:30pm PDT
• Max Teams: 12
• Live Draft Pick Time: 1 Minute, 30 Seconds
• Keeper Settings: Yes, enable Keeper League Management tools
• Keeper Deadline Date: Thu Sep 3 12:00am PDT
• Scoring Type: Head-to-Head
• Start Scoring on: Week 1
• Can't Cut List Provider: None
• Max Acquisitions for Entire Season: No maximum
• Max Acquisitions per Week: No maximum
• Max Trades for Entire Season No maximum
• Trade Reject Time: 0
• Trade End Date: November 13, 2014
• Allow Draft Pick Trades: Yes
• Trade Review: Commissioner
• Waiver Time: 1 day
• Waiver Type: Continual rolling list
• Weekly Waivers Sunday - Tuesday
• Post Draft Players: Follow Waiver Rules
• Invite Sharing Tools: Enabled
• Playoffs: Week 15 and 16 (4 teams) Note: Week 16 runs 7 days from Dec 22 to Dec 28
• Playoff Reseeding: No
• Divisions: No
• Lock Eliminated Teams: Yes
• League Pickem: Yes
• Roster Positions: QB, WR, WR, RB, RB, TE, W/R/T, K, DEF, BN, BN, BN, BN, BN, BN, IR
• Fractional Points: Yes
• Negative Points: Yes
• Make League Publicly Viewable: No
• Passing Yards 30 yards per point
• Passing Touchdowns 6
• Interceptions -2
• Rushing Yards 10 yards per point
• Rushing Touchdowns 6
• Reception Yards 10 yards per point
• Reception Touchdowns 6
• Return Touchdowns 6
• 2-Point Conversions 2
• Fumbles Lost -2
• Offensive Fumble Return TD 6
• Field Goals 0-19 Yards 3
• Field Goals 20-29 Yards 3
• Field Goals 30-39 Yards 3
• Field Goals 40-49 Yards 4
• Field Goals 50+ Yards 5
• Point After Attempt Made 1
• Sack 1
• Interception 2
• Fumble Recovery 2
• Touchdown 6
• Safety 2
• Block Kick 2
• Kickoff and Punt Return Touchdowns 6
• Points Allowed 0 points 10
• Points Allowed 1-6 points 7
• Points Allowed 7-13 points 4
• Points Allowed 14-20 points 1
• Points Allowed 21-27 points 0
• Points Allowed 28-34 points -1
• Points Allowed 35+ points -4

 

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