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CoreyDRoberts

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  1. For those of you in the fantasy football world that are searching for a new challenge with a more well-rounded scoring and roster model I suggest you give our leagues a look. When I began designing league models back in 2007 I quickly realized that there was a whole lot of blind luck that decided the outcome in many match ups. My goal from that time was to minimize the blind luck impact as much as humanly possible. The way you achieve less of an impact is with depth, proper scoring, and a balanced approach. In a standard or PPR scoring setting losing one player to injury in the first quarter or a late scratch could cost you the week. Especially if it is one of your top players. Chances of success are diminished dramatically. What I have designed is a roster and scoring model that minimizes the impact of events that are out of your control. Also, you will see at the end of the article my scheduling concept that I came up with for 2 of our leagues in 2015 that will speak to the luck of the schedule issue some people complain about. League Model This is one of the first areas that I tinkered with for about 4 years until I had the base foundation I thought would work. I have made maybe one or two changes to that since 2011 based on the flow of the actual sport. After all, as the flow of the sport changes it will change how your leagues will flow. I will list positions below: Offense QB (1) RB (1) WR (2) TE (1) RW (2) WT (1) RWT (1) Now you should notice that there is only one forced starting RB. That is one of the changes I made back in 2015. The 2 back and sometimes 3 back offenses are so prevalent now that it makes no sense to force people to draft running backs like we have in the past. Also, the handful of feature backs that still remain in the sport have their value skyrocketed. If you are lucky enough to land one of the first 5 picks in a snake redraft then everyone else will be left to reach for backs in those massive time shares. Now I realize that in a PPR set up this is a different story, but the running back issue still has major impact. What we decided was to not force you to roll 2 RBs every week, but instead limit it to 1 and allow up to 4. Problem solved. This takes away the overvaluation of the those feature backs and brings it back down to the mean. Also, in our leagues you deploy the 2 back set from any team that uses it. For example: In 2016 I drafted both Freeman and Coleman from Atlanta. I was extremely happy with that result, the ability to do so, and not play roulette in that backfield every week. The flexibility in the roster model is a great tool to help owners dodge potential injury issues and potential bye week issues while keeping the strategy of making the right decisions to win intact. The RB change we made in 2015 is just one example of how we are forward thinking to keep the flow of our contest close to the flow of the actual sport. You may notice once you read below that there is 11 guys on defense and only 9 on offense starting. I have accounted for this in the scoring model. In 2017 there were 8 defensive players in the top 50 overall. Defense DE (2) DT (1) LB (3) CB (2) S (2) ID (1) IDP, also known as “The Game Changer” in fantasy football. I refuse to play in a season long league without IDP. They are so much more fun to play and they add a huge depth tool to help diminish the impact of blind luck scenarios. I began building a formula for IDP leagues back in 2010. I spent 3 seasons tinkering with the scoring approach as well as the roster model. Now what you find out there for IDP leagues is what is called “tackle driven” or “big play driven” for the most part. Tackle driven leagues are basic, boring, and it short changes players at other positions. Strategy for these leagues is simple: draft linebackers. Now I do realize that there are some safties that rack up tackles, but not even in spitting distance of the volume available at LB. Last time I checked coverage safties, corners, and linebackers are a huge part of their defense. Why leave them out? Doesn’t a corner jumping a slant route on 3rd and 4 that knocks the ball to the ground which causes a punt deserve some love? Or is that guy on a team getting blown out and on the field all game with 15 tackles deserve it? Maybe they both deserve some credit and love from the IDP formats. Big play leagues give ridiculous scoring to sacks and turnovers in some cases which again plays well for LBs, but at least this time the guys with their hands in the dirt get some love too. The problem here is the huge point total for sacks and maybe turnovers depending on the league. I will ask a similar question. What is the difference between a CB, LB, or S jumping a route on any down really and knocking the ball down? Now it’s 2 and 10, or 3rd and 7, or 4th and 3, etc. Those plays are just as impactful in a game. I also want to dispel the notion that these plays are not predictable. Nonsense. For example, if I know that X team is likely to work the left side of the field that day, target one of their receivers a lot that day, or pick on a certain player on defense in the pass game I know my cover guys over there will have “opportunity” to make a play. And if they have opportunity for a pass defensed then I have a chance at a pick or maybe a pick 6, and of course a couple of tackles. That is 4 opportunities. Odds are pretty good there especially if the pass defensed is weighted properly. I have heard this excuse so many times I just had to put it to bed. The facts are both Big Play, and Tackle Driven models give too much weight to certain players. There is ZERO balance in the scoring and the depth of the pool is shrunken. MLFF leagues have the unique combination of both approaches which I have constructed through trial and error over the last 9 years. We also score stuffs, tackles for loss, return yardage for fumbles & picks, and lost yardage on sacks, stuffs, and tackles for loss. These are weighted, but not over-weighted. This is a model that allows for all positions on defense to make an impact which helps the depth of the league. We have a balanced approach which makes more of the best players at all positions relevant. I will list last years top 10 by position in our model to give you an example: 2017 LB (5) DE (2) CB (2) DT (1) Special Teams K (1) Bench 8 IR 4 League Details 5 Leagues (4 Keeper, 1 Redraft) 12 Teams per league 5 Keepers (3 Offense, 2 Defense) Trading FAAB (Thursday, Saturday, Sunday) Traditional Head to Head Schedule Play Every One Every Week Schedule Quick note on the keeper leagues. You can keep up to 3 offense and 2 defense. However, you don’t have to keep anyone or you can trade away keepers for picks from another owner. Or trade picks to receive a keeper from another owner. A lot of flexibility. I came up with an idea back in 2015 which has worked very well. You play each team each week. For example, our leagues have 12 teams. So if you end up with the most points you would be 11-0. If you end up with the least you would be 0-11. The luck of the schedule in fantasy football can be quite frustrating to say the least. Ever been in a league where there is a jerk or two the last two weeks of the year that quit? You are fighting for your division, seeding, or just to make it in. Then these 2 teams don’t even show up costing you perhaps a division, a playoff spot, or God forbid the 1 seed. This scheduling concept nullifies that. If they quit the last two weeks everyone will get a win which eliminates any negative effect on the standings. The other luck part that is eliminated is the bye week warrior. This is the guy that always seems to play the better teams when they are having a heavy bye week. This is a non issue in this format. Everyone will play each other on heavy bye weeks, thus nullifying the bye week warrior effect. League Links The teams marked “no owner” are the teams available. MLFF2 (Keeper, Traditional Schedule) (FILLED) MLFF3 (Keeper, Play Everyone) (FILLED) MLFF4 (Keeper, Play Everyone) (FILLED) MLFFC (Redraft, Traditional Schedule) (2 Left) Interested? Thank you for taking your time to read this description of our football leagues. If you are interested in learning more contact me directly at majorleaguefantasysports@gmail.com and we can discuss further. P.S. To view the teams set up a dummy account with Fantrax to view them if are not a user or you can email me and I can send you the rosters so you can view.
  2. 3 teams left. Should have them filled within the next day or two.
  3. When I started playing fantasy football back in 2004 I won my league and quickly became addicted to it. However, after about 3 years of playing in standard leagues I quickly became bored with the setup. I also didn’t like the degree of blind luck that exists in those standard structures. I do realize there will be a degree of blind luck at times in anything we do in life, let alone fantasy football. So in 2007 I began to build new league formulas to help minimize the blind luck and maximize the skill of decision-making. Our scoring model and roster model are key in that we have much more flexibility plus a deeper pool of players to utilize. We also added in the use of IDP to the roster model back in 2010. I am sure we have all been in the unfortunate position of losing one of our key guys in those standard leagues in the first quarter, then being irritated for losing by a couple of points. The reality is we are here to have fun and maybe win a few bucks, but who needs that aggravation? The fact is the weighting on the higher end players in those models is too great. With a Major League Fantasy Football league you will have the volume to counter balance the loss of a key player. Basically, we have taken much of the sting out of it. The roster consists of 9 offensive starters, 11 defensive starters, and 1 kicker. The offensive positions consist of: QB, RB, WR, WR, TE, RW, RW, WT, RWT. About 3 years ago we ditched the 2 RB set up because of the way the game is played today. Not many teams have a featured back anymore so this allows the owner to focus on depth at other positions while not forcing that same owner to start 2 RBs. You can start up to 4 if you so choose, but we think this is a much better set up for the owners. This also minimizes the need to reach early in your drafts for those backs in a time share. The value of the very few feature backs is still there, but we don’t believe you should be forced to start a back that may only see 12 touches in bad match up. We want you to have that decision in your hands and not in the hands of some mundane traditional model. The defensive positions consist of: DE, DE, DT, LB, LB, LB, CB, CB, S, S, ID. When you play in IDP leagues you generally hear people ask if the league is tackle driven or big play. The model I developed over the last 8 years is a blend of the two. I do think that players that rack up a lot of tackles for their NFL club are valuable, but so are the guys that play on the outside. The corner position is usually the position that is not weighted properly in most IDP set ups. In our leagues, all of the positions will carry a more balanced weighting and can have huge games for you if played under the right circumstances. The strategy that can be used on this side of the ball is what I love the most about our leagues. The most valuable part of majorleaguefantasysports.com is our community of writers, radio hosts, arbitration committee members, and our league owners. We are pretty selective on who we invite into our community. Which is how we have built such a tight group of people who are successful in their personal life, but like to be involved in something more professional and realistic. We will have a staff of 5 football writers for 2018, and two radio shows. The first show will start the first Thursday in June hosted by Mike Riggall, John Gozzi, and James Wilk. Our football articles for 2018 will begin in May. These are all keeper leagues except for our MLFFC which is a complete redraft every year. In the keeper leagues you can keep up to 3 offensive players, and 2 defensive players if you choose to. However, it is not required. I will list links below to the leagues with openings. MLFF2 MLFF3 MLFF4 MLFFC If you are interested in learning more email me at majorleaguefantasysports@gmail.com and we will get a chat going. Cheers
  4. For many years now at Major League Fantasy Sports we have worked to provide the most innovative and fair fantasy football models available. Over ten years of trying different scoring formulas, roster formulas, league depth, payout structures, trading rules, and hosts we have what we set out to create to begin with. What is one of the biggest complaints about standard league formulas? The blind luck of the injury bug killing you and the schedule. Whether it’s losing your guy for the year, for 4 weeks, or losing two players you own just for that week who are injured in the first quarter. Frustrating! There are ways to mitigate the impact of losing two variables from your fantasy football equation. Lengthen the equation is one for sure, but also what about alllll those other really good football players who get no play in most leagues? The problem with these standard roster formulas is they lack depth, flexibility, and they are wayyyyy too top-heavy. Those are your major issues. (I will touch on the scheduling issue a little later) Over the years we have developed a way to incorporate the 3 key sides of football in your fantasy leagues in a legit fashion. The first key is obviously offense, the second is defense, and the third special teams. We incorporate an 11 man IDP starting roster that is an absolute blast to play with. Now the IDP nay-sayers have never experienced a system set up like ours. The traditional IDP set-up is archaic and poorly thought out. They are “tackle heavy” systems. Pretty dumb if you ask me. Any fool would just draft the defenders from crappy teams because they will be on the field most of the game. Pretty basic strategy and not a very intelligent way to play. Then there are “big play” type systems. These are a little better than the traditional tackle heavy leagues, but are still lacking. We have developed our own system that adds in both concepts plus a number of unique approaches I had Fantrax create for us years ago. These are just some of the additions we have made to cover for the frustrations we have all felt in traditional fantasy football leagues. Bottom line is this: I have been playing for 14 years now and I will never go back to play in a standard league ever again. The special teams side of the ball adds even more excitement and allows you to use those key IDP players who also return punts/kicks as a bonus. However, they are few and far between these days. Obviously this side of the game gets zero love unless you score. No one can argue that Tyreek Hill was not the most dynamic player in the NFL last year. 61 catches for 593 yards 6 TDs, 267 yards rushing 3 TDs, 384 kick return yards 1 TD, and 592 punt return yards 2 TDs. That is 1,836 total yards plus 12 TDs. He finished as the number 7 receiver overall in our leagues. NFL coaches absolutely love these types of guys and you will love owning them here. Now think about the discount paid to your score in a standard league with this guy. You got none of those return yards. Now we don’t score both punt and kick return yards the same. Punt return yards are scored like rushing or receiving yards. After all they are the hardest yards to get in the NFL. Tyreek led the NFL with 592. Second was Tavon Austin with 364. The kick return yards are scored on a sliding scale based on an initial total and then after that, score goes up. This is based on the average amount of “dead” yardage in returns and then weighed against the average amount of kick return yards the league averages per game. So it’s a sound approach and not out of control. However, if your boy gets a 110 yard KRTD trust me you will be digging it. I think even more important than anything is the community we have created over the years. We host our own live radio shows every Sunday morning, we have a 15 man writing and editing staff as well. We had Davin Joseph the 2-time Pro-Bowl guard from Tampa on our shows the whole 2015 season. That should give you an idea of the quality we are bringing to the table. Our community members are built up of football/baseball/lacrosse/golf/basketball coaches, former players, CPAs, Financial Advisors, Attorneys, Teachers, Professors, radio personalities, and all the way to recent college graduates. We are a fun group and we value our community as much as anything else. The league openings we have are $200 to buy in and 100% payout. We have 2 openings in MLFF1 and 2 openings in MLFF3. The only difference in format between the two leagues is the scheduling concept. League one is a traditional H2H schedule while league three you play each team each week. The concept of the league three schedule is something implemented 4 years ago in two of our leagues. It completely removes the luck of the schedule and completely eliminates dead beat owners that may quit on their teams the last 2 weeks of the year. In our concept if someone does quit then everyone will get a win and not just the lucky guy who gets to play them that week. In league three we also have 14 weeks of regular season and two weeks of playoffs. Seven teams make the playoffs with the #1 seed getting a bye. Week 15 the six remaining teams face off with the top three scoring teams moving on to week 16 the championship round. Week 16 we call our final four. The top 3 scoring teams in week 16 will take payouts and the team in 4th does not. Pretty fun concept, but not for everyone which is why we have traditional scheduling in other leagues. Another potential spot we are looking to fill for this year is in our writing staff. We are looking to bring on one maybe two football writers for this season. The most important skill needed from the writers is a deep knowledge of football and fantasy football. Writing skills are important as well, but we have a good group of editors that can help you if you need a little guidance. If you are interested in exploring a league, a writing opportunity, or both my email address is majorleaguefantasysports@gmail.com and phone number is 317.603.9434. My name is Corey D Roberts. We will surely fill these openings fast with the time of year that is approaching. So if you’re interested contact us right away. Cheers
  5. We are just days away from Super Bowl LI (51), but already we are looking for 4 or 5 new owners to play in our leagues for the coming 2017 season. We are a combination IDP/Keeper league system so we will get started in 2017 a little earlier than most. The key with our community is finding good over all people to join the group. People who are excited about good competition, innovative league design, and an all around experience. The trouble with 80 to 90 percent of the leagues out there is they lack any real activity and they are beholden on luck driven results primarily. One or two injuries in those leagues sink you. As a result, most serious players choose to join 9 or 10 leagues to make sure they can dodge the luck bullet. Lucky for us we have been designing models and keeping ahead of the proverbial fantasy curve for many years. We feel we have cured those issues to the point of mere insignificance. What makes us unique is our combination of our custom designed fantasy leagues, private DFS contests, radio shows, writing content, unique league formulas, and scheduling formats. Our single entry private DFS contests every Sunday are designed for only our people. Meaning you must be an owner in MLFS leagues–Real Deal Dynasty Leagues— a writer, an editor, or a radio guest to get an invite. The key to our DFS contests is that we know everyone who will play, and that they will only play a “single” entry. Usually $10 or $20 a week and it’s totally voluntary. The pay scale in the DFS contests is normally 15-20% paid out depending on how many people play. Major League Fantasy Sports has a staff of six football writers and we run our own live public call-in radio shows every Sunday morning from 11-12:45pm EST. We will provide in-depth offensive and IDP rankings during training camp, along with team by team break-downs to help you prepare to draft. During the season our writing staff will break down waiver wire claims as well as spot starts for QBs, RBs, WRs, TEs, DSTs, and IDPs. Our radio show will break down traditional football info, handicapping with EJ Garr of getmoresports.com, low-cost DFS plays, and weekly season-long spot starts on offense and defense. Every person that joins our community is vetted to ascertain the plausibility of joining our great community. Basically, we want to know if you are a good fit for us and vice versa. You can always call me directly. My personal information will be listed below the contact form. Finally, if you are an aspiring writer and are looking for an opportunity to write about what you love, we are looking for two more writers to join our staff in 2017. If interested, please leave your information on the form below. COREY D ROBERTS MAJOR LEAGUE FANTASY SPORTS OWNER 317.603.9434 Mobile majorleaguefantasysports@gmail.com
  6. What is it that you don’t like about standard season-long fantasy football? I would say there are a lot of things that are kind of silly and lend themselves too much to blind luck. The first is league roster settings. The overwhelming majority of them have 10 teams with 1 QB, 2 RB, 2 WR, 1 TE, 1 Flex, 1 K, 1 D/ST, and then a 7 man bench. ESPN’s default settings also have maximums at each position of 4 QB, 8 RB, 8 WR, 3 TE, 3 K, 3 D/ST. Now let’s do a little simple math. To start, based on these settings you can only carry a total of 16 players altogether. Then the total roster maximums add up to 29 (I realize that there are augmented styles being used in other leagues out there, but the overwhelming majority are using this type of basis for league construction). Why would you have the position limits at 8 for RB and 8 for WR? Why have 29 as the total maximum when you can only carry 16? What does this lend itself to? Why are the limits important? The reason I raise these questions is because if there is no uniformity between the roster settings, the league’s depth in regards to owners, the league’s depth in regards to player usability, and the scoring formula, then what you have is a system that is ripe for statistical arbitrage. On top of that, the majority of these leagues will have issues with participation as the season progresses (Dead Owners). They are missing a parity approach, which would eliminate the dead owner issue. Without some semblance of uniformity, the league will lend itself to more luck driven results, dead beat owners, and the opportunity for statistical arbitrage. What I mean when I say “statistical arbitrage” is finding ways to manipulate your score and your team’s roster that has zero to do with your football (Baseball and Basketball as well) knowledge, forecasting ability, drafting ability, and prognosticating day-to-day or week to week match up plays. How you design what is called a “true” competition is leveling the playing field to the point where none of the above stated issues exist. You can only do so by creating the opportunity for loss as well as gain within the individual players score. You can’t have a true competition without the risk of loss, and you cannot call a match up play a decision if there is either no risk or the risk of a loss correlated with the opportunity for gain is askew. Simply put, your player’s score needs to have very close to equal opportunity to move forward and backward. If this is not there, then you have more of a simulation, which is a less skillful competition. The majority of football leagues lack a proper scoring model that incorporates a “true” value for great football players on both sides of the ball. The standard scoring model is majorly flawed. The offset between positive and negative plays is atrocious, as I stated in the previous paragraph. In regards to a lot of analysts, they are prognosticating results from offensive players based on standard set ups (or slightly augmented), which really include no defense at all. How could you trust their judgement? There are not nearly enough games played for the armchair analyst to use team defense totals while making a match up play, or the lazy approach of going based on last year’s defensive results when drafting. You can’t even begin to consider team defense totals until you get to right about the halfway point of the season, and even then using those to figure out whether your offensive player will have a good day is still dependent upon individual player match ups, the scheme the opposing defense will be running, injured/hobbled players, field conditions, weather, etc. The point is if you don’t understand the defensive side of the ball, then you are giving nothing but lip service. There is only one thing you should be using as your decision’s basis, and that is opportunity. A fundamental understanding of real football coupled with seeking opportunity will get you further than every other piece of analysis. Number analysis should be deployed only after understanding the fundamentals of real football (schemes) and opportunity. Lets take a look at a basic scoring logic used in most leagues. In most leagues an interception is -1 or -2, and a passing TD is 4 or 6. That makes absolutely no sense at all. Now, singling out one number from a scoring model and picking it apart is not the idea here, not to mention it’s kind of dumb. Think of a scoring model as a linear equation that is simplified with a final result. I am simply using a part of the scoring system as an example of faulty logic, as well as how it’s minimizing the “risk” of a match up play, which is one of the biggest skills in fantasy football. My point is that as football connoisseurs we all know that the most important stat during the game (besides the actual score) is turnovers. Can you hold on to the football? If you don’t, then you lose the contest almost 100% of the time. There are, of course, anomalies when it comes to that last statement, but by and large it is the standard. I have heard the argument that you can’t predict turnovers, so that’s why it should be lower. That is total nonsense. Opportunity is how you can estimate turnovers coupled with the opposing team’s defensive scheme, and understanding the offensive players propensity to take more or less risk than his counterparts (Understanding defensive and offensive schemes is by far the most important thing to understand). Can you always predict turnovers? No. Can you always predict a rushing TD? No. This is as basic as it gets, however, and I haven’t even mentioned a statistic backing up my assertions yet, because it’s not necessary. Common sense in everything we do in life should be leaned on, including in fantasy football. I could go on forever discussing the many internal illogical formulas floating around out there. A lot of “football fans” don’t play fantasy football, because it’s missing the real football principles. What we have achieved in the past nine years in Major League Fantasy Football is uniformity, and “real” football principles are baked into the cake. We have the best of both worlds. If you love the movement in a daily fantasy league, then we are a good spot for your season-long league. We don’t have rosters turnover like crazy, but the system was designed for activity, so there are opportunities every week. You win those DFS contests, not by picking all the big name players, but by finding a bargain or value. The same principle is here. If you are someone who likes to draft your team, manage it, and not get involved in much movement on the wire, then we are also a fit for you. That strategy has won some leagues, and so has the other. The amount of flexibility of true football strategy is pretty attractive to a person searching for a new challenge, or something with more substance. We use an 11 man IDP system that is scored to reward the impact plays that win or lose real football games. The tackle-heavy system used in other IDP formats is completely flawed. I would rather have a guy on my real football team give me five solo tackles and a forced fumble, than a player that racked up 12 solo tackles in a game when his team is losing in a blow out 35-0. If you are on the team that is getting blown out, it stands to reason that you will have more opportunity to rack up hollow tackles, considering you will be on the field longer (which is a negative impact for the actual football team). In a tackle-heavy formula it makes more sense to take players from teams with bad offenses, seeing the opportunity rises for the defense to be on the field. In our system we have both concepts available, leaning more towards true football logic. That means you want the good players on good overall teams, and not just good players on bad teams. The defensive side of the game is my favorite feature in ALL our fantasy sports leagues. One last complaint I have about fantasy football in today’s world is there are a lot of season-long leagues out there that are removing the defense/special teams altogether, and kickers as well. I just don’t get this. The word “football” should be removed from any league structured like that. Now, I realize there are many ways to play, but I think it’s going too far in the wrong direction. In these leagues, 2/3rds of the game of football is removed. Sigh. To be blunt, this is in no way lending itself to “fantasy football,” or “football.” It’s more like fantasy flag football with no one on the other side of the field. What we have truly achieved with our “complex looking” scoring formula is simplicity. The best part is our formula speaks to every single football fan, along with your hardened fantasy football pro and DFS player. Offense, Defense, and Special Teams are the three main components to football. All three are needed to win games, and all three are needed here. To put it plainly, If you love football and you love fantasy football, then you will have a blast playing in these leagues. The excitement in facing off against your opponent in a tight match up on Monday in which you have the starting QB, and your opponent has the opposing CB and LB is beyond entertaining. Playing in one of our formats will also ratchet up your knowledge level, and make you a better season-long owner and DFS player for sure. If I were a season-long owner or a DFS player who also plays season-long leagues, I would strongly consider using our leagues as a helpful tool to having more success elsewhere. At our core we are a community of successful individuals who share a passion. Our community consists of football coaches, baseball coaches, former ball players, writers, attorneys, financial planners, financial analysts, CPA’s, TV producers, teachers, engineers, professors, computer programmers, radio personalities, recent college grads, and a few college students. A well-rounded community indeed, our main focus is the community itself. I can think of nothing more important than comradery, communication, and rivalry when it comes to fantasy. Major League Fantasy Basketball leagues are set up with the very same idea and concepts I described for Football. Basketball is by far the toughest of the big three to accomplish these concepts, but after years of working on it, we have. We have two basketball leagues. MLFBB1 is a H2H category league, and MLFBB2 is H2H points based with a nice twist. MLFBB1needs to fill 4 teams, and MLFBB2 needs to fill 7 (MLFBB2 is a new league). Basketball leagues are all 14 team, $250 buy in, $25 per week for best team, and 100% payout. Major League Fantasy Football has 3 open teams available – one in MLFF1, one in MLFF2, and one inMLFF4. These leagues are easy to play and a lot of fun. Our football leagues are all $200 buy in with 100% payout, except the MLFFC which is our $500 invitational. You can review payouts on this link. I am looking forward to hearing from anyone interested. You can contact me via the email address located in my signature or my phone number is listed as well, so feel free to reach out anytime.
  7. All teams are filled, but I do have an owner in MLFF1 that wants to sell his team. You can keep up to 3 players in our leagues and 2 of the 3 on this team is Aaron Rodgers and Antonio Brown. Not a bad start.
  8. For those of you fantasy football fanatics looking for a real challenge that includes the feel of daily fantasy with a season long approach, Major League Fantasy Football is a good fit for you. We have a uniquely designed roster formula that includes an 11 man IDP squad. This is broken down as 1 DT, 2 DE, 3 LB, 2 CB, 2 S, and 1 flex. The league is designed to look and feel more like an NFL roster. Prognosticating your match ups is key, along with having good drafting skills. What is missing in most football leagues is sufficient depth, so what you end up with is a top-heavy system that puts WAYYYY too much emphasis on the top players. In our leagues, however, if you lose your top player you are by no means out of it for the year. The last time I checked football is a team sport. You'll have massive flexibility in that if you want to build a strong defense and an average offense you will have the option to do so in our leagues. I do not think anyone would argue that the best defense in the NFL pounded the best offense in the Super Bowl. I would have to admit my favorite part of our leagues is the defense. It adds a whole new level of fun and excitement. Imagine you are playing your opponent for that week and your match up is within a few points going into Monday. Now lets say you are up a few points and your opponent has the starting QB from team A and you have the starting CB and DT from the opposing team. The real NFL game is close and your match up is still tight and then the QB throws a pick 6 or your DT gets a strip sack, forced fumble returned for a TD guaranteeing you the win. I won a championship in MLFF2 in 2012 in a scenario similar to this. It was sick! These are 12 teams, 3 keepers, 7 playoff teams, 29 man roster money leagues, with our own unique scoring formula that I have designed over the last 8 years. The big key is scoring your defensive players in a way that all positions have an impact as they would in the game. It is not a tackle driven system. While tackles do score you points, the emphasis is on impact plays that have a major effect in the NFL contests. Offensively speaking, most fantasy leagues are so poorly calculated that it rewards too much for counting stats, but almost nothing for turnovers! HUH? I am not the sharpest knife in the drawer, but the last time I checked turnovers KILL you in the game. Why in the world would a turnover only cost you 1 or 2 points and a TD nets you 4 or 6 (most standard formats score it this way)? Our system is tried, tested, and logical. I have an absolute blast playing in these leagues myself and they are designed to be excruciatingly competitive with no scoring model loopholes. We are a growing fantasy community that provides free in-depth analysis for our owners and the public at large. We will be launching our radio show in June that we are tentatively planning for Sundays and Mondays. Our first show will air on June the 5th. I will be providing direct links on our site here for you to listen to us if you are so inclined. You must have sufficient experience in fantasy football to compete in these leagues. We will not allow anyone in that does not. We require your age to be over 21 to be a part of the leagues. Contact me directly if you are interested in joining. My phone number and email is listed below. Corey D Roberts Owner 317.603.9434 majorleaguefantasysports@gmail.com majorleaguefantasysports.com
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