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Voltaire

Rules and Scoring

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Scoring

 

Rules for QB, RB, WR, TE, PK

 

Number of Passing TDs 4 points each

Passing Yards 1 point for every 25

Passing 2 Pointers 1 point each

Number of Rushing TDs 6 points each

Rushing Yards 1 point for every 10

Rushing 2 Pointers 2 points each

Number of Receiving TDs 6 points each

Receiving Yards 1 point for every 10

Receptions 1 point each

Receiving 2 Pointers 2 points each

Length of Field Goal Made 0-49 3

Length of Field Goal Made 50-99 4

Extra Points 1 point each

 

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Rules for Defense/ST

Opponent Fumble Recoveries 2 points each

Interceptions Caught 2 points each

Blocked Field Goals 2 points each

Blocked Punts 2 points each

Blocked Extra Points 2 points each

Sacked a QB 1 point each

Safeties 2 points each

Total Points Allowed 0-0 10

Total Points Allowed 1-3 7

Total Points Allowed 4-7 5

Total Points Allowed 8-13 3

Total Points Allowed 14-17 2

Total Points Allowed 18-21 1

Total Points Allowed 22-99 0

Number of Defensive & Special Teams TDs 6 points each

 

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Rosters and Starting Lineups

 

Rosters are 22 players deep (no injured reserve)

 

Starting lineups are 1QB/1RB/3WR/1TE/1D-ST/1K/1 Flex

 

The flex can be RB/WR/TE

 

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Schedule and Playoffs

We play a complete round robin. No divisions, play everybody one time. Regular season ends at week 13.

 

Tiebreaker is H2H, 2nd tiebreaker is total points.

 

Six teams make the playoffs.

 

Week 14

The one and two seeds get a bye.

Team 3 vs. Team 6

Team 4 vs team 5

 

 

Week 15

Team 1 vs Team 4/5 winner

Team 2 vs Team 3/6 winner

 

Week 16

Championship

3rd place game

 

Week 17

unused

 

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Annual Rookie/FA draft

 

Rookies and FAs are combined in the annual draft. Each year we clear out the bottom players of our roster. Teams that cut five players can participate in five rounds of the draft. Teams that only cut three players can only participate in three rounds of the draft. The ammount of rounds you participate in is directly tied to how many players you cut.

 

Draft order is worst to first based on the finish from the year before. Super Bowl winner picks last.

 

No tanking games! Put your best roster out every week. If it appears that you are deliberately losing games, you may face the loss of your first round pick.

 

 

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These rules were written for a 14 team league. If we do successfully expand to 28, I'll update things.

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The scheduling is liable to change if we can fill a second conference.

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What positions do we need to start each week?

Rosters and Starting Lineups

 

Rosters are 22 players deep (no injured reserve)

 

Starting lineups are 1QB/1RB/3WR/1TE/1D-ST/1K/1 Flex

 

The flex can be RB/WR/TE

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I have a question Voltaire. If someone doesn't make their pick within the 8 hour clock, do they get skipped or is it set to auto draft for them if they can't make it for some reason???

 

Just thought we might need to clarify this.

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I have a question Voltaire. If someone doesn't make their pick within the 8 hour clock, do they get skipped or is it set to auto draft for them if they can't make it for some reason???

 

Just thought we might need to clarify this.

 

I've set it to take the top player on MFL's ADP list. Unfortunately, around round eight or so, that'll be a gimp out for the year. When the gimps get to the top of the ADP list, I'll need a plan B.

 

I can set it to skip you until you get back but then if you get back and I'm not online to process it and four more picks go by waiting for me, that'd be bad.

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I've set it to take the top player on MFL's ADP list. Unfortunately, around round eight or so, that'll be a gimp out for the year. When the gimps get to the top of the ADP list, I'll need a plan B.

 

I can set it to skip you until you get back but then if you get back and I'm not online to process it and four more picks go by waiting for me, that'd be bad.

:thumbsup: I was just curious. I will not be one that gets skipped unless something unforeseen happens.

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