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zippychi

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Posts posted by zippychi


  1. Yep, you need to run the Compile Cheatsheets function and it should re-order the players properly.

     

    Any stats/projections not included (i.e. left blank) will be read as 0 (zero) when calculating the fantasy points.

     

    guess it means more coming from the head cheese...

     

    or else you are just post padding...


  2. i have found that it is difficult to automatically get the info, so i copy/paste the projections from the site i want into the projection pal..

     

    then just manipulate the fields and most of the time the data moves over great..

     

    defensive teams are the hardest and i usually have to retype them..

     

    i get projections from guru, draftsharks and in previous years the hated fbg's this way..


  3. i know you love these...

     

    the drop down menu for the trade column says "owner #" instead of owner name..

     

    any chance that can be changed so that it is easier to insure i enter the trade with the right team...


  4. Love the product, but how come my Buddy isn't updating the IDP cheatsheet even tho' I have "Use Individual Defensive Players (IDP)?" on the setup screen checked?

    there is a box in the upper right i believe that is default checked..

     

    it says to not update idp..

     

    find that box and uncheck it..

     

    O16 is the cell


  5. Has anyone had any issues using the average all 3 sites option from the default stat allocation key? The compiler won't tabulate the averages when I enter info under Site B & Site C. I'm even manually entering the info since the projection pal transfer didn't work. Any ideas would be greatly appreciated b/c my draft is Saturday?

    i have mine using 3 sites..


  6. a little further down, b69 area..

     

    you have 3 custom options...

     

    basically, you could put 70% fftoday, 20% 2004, and 10% 2003 2nd half...

     

    or whatever combo you want...

     

    then you just change the pulldown to the one you changed...


  7. i just looked, fg missed distance is not something you can replicate exactly...

     

    but i haven't seen anyone projecting how many 30 yard fg's a kicker will miss...

     

    you do get a general fg miss category though..

     

    you could put in -1 or -2 for a miss...

     

    Don't spend more than 2 seconds dealing with kicker projections (or kicker anything for that matter). I'd advise you to do the compiler recommended method anyway which doesn't even factor in kickers.......

    i agree..

     

    just didn't want the guy to think i told him he could put all of his scoring exactly...


  8. compiler can handle that...

    Thanks for the quick answer, zippy.

     

    Now, I'm admittedly a lazy B-stard! Is this thing easy to use (just plug in the numbers and hit "OK", or is there other work involved)? I'm looking for a program that's as low maintenance as possible -- one where I can plug in the info Thursday morning and be ready for my draft which starts promptly at 5 p.m.!

    if you like the projections from fftoday it is super easy..

     

    enter in your scoring and hit the compile button..

     

    if you want to add your own projections, well that is more work..

     

    or if you want to take them from another site, it is a little effort but the projection pal has simplified that greatly...


  9. so you have the compiler with "league 1" and "league 2" each with different paramaters saved...

     

    so lets say you have league 1 open on the compiler and you open, set up and run the buddy..

     

    it has sorted and is ready to use for league 1...

     

    now "save as" league1buddy....

     

    now change the compiler to "league 2" parameters...

     

    open the original buddy, 1.1...

     

    set up for league 2 draft, and run the buddy...

     

    you now have the info for league 2, save as, league2buddy..

     

    and you are all set for both leagues...

     

    buddy basically pulls the info from the "current" compiler set up...


  10. when i enter in the keepers for a team those players are removed from the available list, but unfortunately the draft input list is unchanged...

     

    i am in multiple leagues that allow keepers of 1-5, so that some teams may draft in rounds alone..

     

    i am basically ignoring the keeper input and just manually adding on the draft input screen so that i can figure out whose pick it is in the early rounds...

     

    thanks..

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