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Soaring Eagle

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Everything posted by Soaring Eagle

  1. $250 yahoo auction, leaguesafe sttbear@yahoo.com if interested Best record weeks 1 to 13 $300 (total point is tie breaker) Most total points week 1 to 13. $400 2nd most total points week 1 to 13 $200 Playoff winner. $1200 Playoff 2nd place $600 Playoff 3rd place $300 Scoring & Settings Edit Setting Value League ID#: 832918 League Name: $250 Labor Day Auction War Auto-renew Enabled: Yes Draft Type: Live Auction Draft Draft Time: Mon Sep 5 2:00pm PDT [ Add to My Calendar ] Cash League Settings: Not a cash league Convert to cash league Max Teams: 12 Scoring Type: Head-to-Head Start Scoring on: Week 1 Can't Cut List Provider: Yahoo Sports Max Acquisitions for Entire Season: No maximum Max Acquisitions per Week: No maximum Max Trades for Entire Season No maximum Trade Reject Time: 2 Trade End Date: November 12, 2016 Allow Draft Pick Trades: No Trade Review: League Votes Waiver Time: 2 days Waiver Type: FAAB w/ Reverse order of standings tiebreak Weekly Waivers Continuous Waiver Processing Days: Sunday, Wednesday, Thursday, Friday, Saturday Post Draft Players: Follow Waiver Rules Invite Sharing Tools: Enabled Playoffs: Week 14, 15, and 16 (6 teams) Note: Week 16 runs 7 days from Dec 20 to Dec 26 Playoff Tie-Breaker: Higher seed wins Playoff Reseeding: Yes Divisions: No Lock Eliminated Teams: No League Pickem: No Roster Positions: QB, WR, WR, WR, RB, RB, TE, K, DEF, BN, BN, BN, BN, BN, BN, IR Fractional Points: Yes Negative Points: Yes Make League Publicly Viewable: No Invite Permissions: Commissioner Only Send unjoined players email reminders: Yes Offense League Value Yahoo Default Value Passing Yards 20 yards per point 25 yards per point Passing Touchdowns 6 4 Interceptions -2 -1 Rushing Yards 10 yards per point Rushing Touchdowns 6 Receptions 1 0 Receiving Yards 10 yards per point Receiving Touchdowns 6 Return Touchdowns 6 2-Point Conversions 2 Fumbles Lost -2 Offensive Fumble Return TD 6 Kickers League Value Yahoo Default Value Field Goals 0-19 Yards 3 Field Goals 20-29 Yards 3 Field Goals 30-39 Yards 3 Field Goals 40-49 Yards 4 Field Goals 50+ Yards 5 Point After Attempt Made 1 Defense/Special Teams League Value Yahoo Default Value Sack 1 Interception 2 Fumble Recovery 2 Touchdown 6 Safety 2 Block Kick 2 Kickoff and Punt Return Touchdowns 6 Points Allowed 0 points 10 Points Allowed 1-6 points 7 Points Allowed 7-13 points 4 Points Allowed 14-20 points 1 Points Allowed 21-27 points 0 Points Allowed 28-34 points -1 Points Allowed 35+ points -4 Extra Point Returned 2
  2. sttbear@yahoo.com if interested
  3. email me at sttbear@yahoo.com if interested
  4. ALL LEAGUES 100% payout, league safe ALL 12 teams ALL ppr - some FFPC style lineups / scoring Most run on MFL some on yahoo $300 draft ffpc style 8/14 http://www72.myfantasyleague.com/2016/home/71351#0 $300 draft 8/15 http://www60.myfantasyleague.com/2016/home/10986#0 $500 Auction - 8/16 FFPC style lineups/scoring auction on espn but league run on MFL http://www72.myfantasyleague.com/2016/home/22147#0 $300 8/18 Auction on Yahoo http://football.fantasysports.yahoo.com/f1/83620 $1000 Auction - 8/30 - FFPC style lineups/scoring auction on espn but league run on MFL http://www72.myfantasyleague.com/2016/home/58013#0 $500 Auction - 9/1 auction done on espn, league run on mfl http://www57.myfantasyleague.com/2016/home/44642#0 $1000 Draft on Yahoo 9/2 http://football.fantasysports.yahoo.com/f1/83621 $750 Draft http://www55.myfantasyleague.com/2016/home/47967#0 $300 Draft 9/9 http://www57.myfantasyleague.com/2016/home/48893#0 $500 Auction with qb/2rb/3wr/1te/2flex/k/def on 9/9 auction on espn / league run on mfl http://www60.myfantasyleague.com/2016/home/37294#0 SLOW DRAFTS - FFPC Style... $250 starting 8/21 http://www79.myfantasyleague.com/2016/home/21861 $250 starting 8/28 http://www77.myfantasyleague.com/2016/home/35719 $250 starting 8/28 http://www70.myfantasyleague.com/2016/home/49828 $500 starting 8/28 http://www73.myfantasyleague.com/2016/home/24401 $500 starting 8/28 http://www73.myfantasyleague.com/2016/home/28616 email me at sttbear@yahoo.com if interested or want more information
  5. Soaring Eagle

    $250 to $1000 leagues, 100% payout, leaguesafe

    1 opening in $250 ppr slow draft 1 opening in $300 ffpc scoring live draft 1 opening in 1K draft few openings in 1K auction
  6. Soaring Eagle

    $250 to $1000 leagues, 100% payout, leaguesafe

    few spots left
  7. Soaring Eagle

    $500 auction 9/11

    guys i have an opening in a $500 auction 9/11 email me if interested sttbear@yahoo.com
  8. $300 Auction, on yahoo 8/23 - 5 spots left $500 Auction, on mfl (auction run on espn though) 1 to 2 spots left $500 Auction FFPC style lineups and scoring on mfl (auction also on espn) 1 to 2 spots left $750 Draft on MFL - 1 to 2 spots left $1k Draft on Yahoo - 1 spot left Most leagues are no trade I have been running leagues for years 100% payout minus website costs where applicable Money on league safe email me at sttbear@yahoo,com
  9. all leaguesafe, 100% payout, 12 team ppr please email me if interested sttbear@yahoo.com
  10. email me at sttbear@yahoo.com if interested
  11. email me if interested sttbear@yahoo.com
  12. http://football15.myfantasyleague.com/2011/options?L=30941&O=26 draft 9/3 8 pm est email me if interested
  13. 10 teams start 2 qb / 2 rb / 3 wr / 1 te / 2 flex / 2 k / 2 def ppr scoring myfantasyleague leaguesafe draft monday august 20 email me at sttbear@yahoo.com if interested
  14. Looking to start a new league $300 plus $6 for website 100% payout minus myfantasyleague.com league safe 3rd round reversal, kentucky derby style for draft order looking for help to commish league as well email me at sttbear@yahoo.com if interested rules will me very similar to these (other than this will be a draft) http://football15.my...ns?L=18926&O=26 prizes 1st - $1,500 2nd - $900 3rd - $400 4th - $200 $300 each for total point during the season (weeks 1 - 13) $300 for most victory points during the season (weeks 1-13)
  15. Soaring Eagle

    $200 12 team PPR league

    email me if you get a chance i have 8-10 for a $300 league auction perhaps we can merge and do one league sttbear@yahoo.com
  16. email me at sttbear@yahoo.com if interested
  17. Redrafted League entering 22nd season Draft in philly burbs August 28th email me at sttbear@yahoo.com if interested
  18. looking to possibly start a new auction league 12-14 teams $500 with live online auction aug 30, aug 31 or sept 1 if i can get enough interest will be using myfantasyleague or espn email me at sttbear@yahoo.com or reply here if interested Scoring will be by victory points A win = 2 VP A tie = 1 VP A loss = 0 VP Top 4 scoring teams = 2 VP Middle 4 scoring teams = 1 VP Lowest 4 scoring teams = 0 VP - You will start 10 players as follows: 1 QB, 2 RB, 3 WR, 1 TE, 1 K, 1 DEF, 1 FLEX (RB/WR/TE) - Rosters will consist of 20 players - Waivers will be run via blind bidding (details below) Divisions will be determined by running the draft order randomizer a second time and grouping the teams as follows: Scoring (all decimal): QB/RB/WR/TE 1 pt. per 20 yards passing 4 pt. per Passing TD -1 pt per Int. 1pt. per 10 yards rush/rec 6 pt. per TD Rush/Rec 1 pt. per reception 2 pt for 2 point conversion passing, rushing or receiving -1 pt. fumble -1 pt. fumble lost K 3 pt. FG 1-30 yards .1 pt for every yard thereafter (e.g. 45 yard FG = 4.5 points) -3 for Missed FG -1 for Missed FG > 50 DEF/ST TPA (only relates to points scored against DEF or ST, so Punt Returns for TD and Kick Return for TD's will count. But interceptions returned for TD or anything against the offense will not count against the defense): 0 = 10 points 2-6 = 7 points 7-13 = 4 points 14-20 = 2 points 21-27 = 0 points 28-34 = -2 points 35-41 = -4 points 42-48 = -7 points 49+ = -10 points Sacks = 1 pt Forced Fumble = 1 pt Fumble recovery = 1 pt Int = 2 pt Safety = 5 pt Blocked Punt or FG = 3 pt Blocked EP = 4 pt Def/ST TD = 6 pt (includes KR & PR TD's, as a result, no KR or PR TD's will be awarded to the individual player since the defense is who will benefit). Waivers: Each team will be allocated 1,000 BBID $ and BBID dollars cannot be carried over into future years. Once teams exhaust this money, they will not be able to participate in the BBID, but will still be able to pick up players through the FCFS waivers process (see below). No team will be informed of any other team’s free agent bids until after the winning bids have been awarded. Awarding of free agents begins with the highest bid by any team for a free agent. Once that free agent has been awarded to the winning bidder, all other bids for that free agent are discarded as losing bids. Then the highest remaining bid by any team for any remaining free agent will be considered. That winning bid will be awarded the free agent and all losing bids for that free agent will be discarded. This continues until the lowest valid bid remaining is considered. Bidding ties are broken by awarding the free agent to the team with the fewest fantasy points to date. The next tiebreakers (shouldn't ever get this far hopefully) will be fewest VP, followed by Worst Overall record, lowest points in preceding week and if all else fails after this, there will be a coin flip (see Tiebreakers section below for details on how this will work). A team may acquire any number of players provided they remain within the maximum number of players allowed (20). All bids must be in increments of dollars (no cents). Bid Rounds: A bid round is defined as a bid with related conditional bids. Each team may bid on multiple players under a single or multiple bid rounds (see examples below). Only one player will be awarded per bid round(assuming that team has a valid winning bid). As a result, each round in the system will allow for the addition of one player, all other bids in the round will be conditional bids. Conditional Bids: In the event a team loses out on a player, that team can place conditional bid(s) for other players during the bidding time frame. The first conditional bid will become relevant/valid only if the team loses out on the first bid. Subsequent conditional bids will become relevant/valid only if the previous conditional bid fails. Bid rounds do not require conditional bids. Bid rounds may have several sequential conditional bids, but no bid round can include bidding on the same player more than once. Once a player is awarded in a bid round, the remaining conditional bids in that round are invalid. Remember, the highest winning bid in any round is the one that is accepted, all other bids in that same round will not be processed. Bidding Time Frame: - The bidding process starts after the completion of Week 1 and will end following Week 16. Waivers will not be run following the draft so you must ensure that you draft a complete starting line-up for Week 1. - Waivers will run every Thursday at 8 PM - Any player dropped during the waiver process (BBID or FCFS) will remain on waivers until the following week when waivers are processed again with one exception: If during the BBID or FCFS waiver process, a team adds and then subsequently drops a player in the same week, this player will still be available to be picked up. If you bid on a player that you dropped during the FCFS portion of the same week, you will still lose your BBID $ and another team can request to have that player added to his team. This is to prevent teams from simply adding and dropping guys to prevent other teams from acquiring them. I will not be keeping track of all these players, however, so if you see it happen to a player you are trying to add, post a topic on the league message board and I will manually add/drop the player to your team. If multiple teams post a topic, I will go off the timestamp of the posts and award the player to the team that posted first. I will double-check the system to see if this in fact occured and manually process the request. Remember, this is only for players who were added and subsequently dropped during the same week. FCFS: After BBID runs on Thurs, it will be FCFS waivers until Sunday at 12:55 PM. Waivers will close for the week upon kick-off of the first Sunday game (I think this is set up as of 12:55 in the system). (see Note 1 & 2) Note 1: Once the Thursday games start, waivers will be processed on Wednesday at 8 PM in order to allow teams to add/drop before the first game of the week. FCFS will then remain open until 12:55 PM on Sunday, even after the Saturday games start. However, you will not be allowed to add/drop any players that have already played in the Thursday/Saturday games. This is a change from the original set-up, but is necessary because of the switch to the earlier waiver process period. You can still pick up the players before the game, but will need to wait until waivers run the following week in order to add/drop a player that has already played his game in the current week. No trade league Schedule: Teams will play every team in their division twice, and then 7 of the remaining 8 teams determined at random by the MFL system once Draft order and Divisions are determined. Tiebreakers: During the regular season, if matchups end up in a tie, each team will receive 1 VP and be awarded a tie in the standings (very rare since we use decimal scoring). Once the playoffs start, the following tiebreakers will be enforced to determine who moves on or receives a prize: 1) Most Total points during the regular season (Weeks 1-13) 2) Most VP during the regular season 3) Best win/loss % for the regular season 4) Coin toss (see detail below) Total Points tiebreaker: If there is a tie for total points at the end of Week 16, the aforementioned tiebreakers 2 - 4 will be used. League Standings Tiebreakers: see Standings Setup (above). NOTE: Head-to-head will only be used if only 2 teams are involved. More than 2 and it moves to the next tiebreaker. Final tiebreaker will always be a coin flip (described below). VP Tiebreaker: If we happen to have a tie in total score for the week (very rare) and the tied teams also end up either tied for 4th most points or 8th most points (even more rare), these teams will be awarded 1.5 VP and 0.5 VP respectively. NOTE: This will only happen in the previous scenario, if teams are tied for the week but finish 1 & 2 respectively in Total Points, each team is awarded 2 VP's. This is to ensure that a maximum of 24 VP's will be awarded each week, 12 for H2H and 12 for Weekly Point Total. For purposes of this league, a coin flip will actually be a dice roll on the following website: http://www.irony.com/mailroll.html It will be a single roll on a 100 sided die and the highest total will win the coin toss (this is done to ensure the integrity of the league since teams involved cannot actually be present for the coin toss). If there happens to be a tie, the process will be repeated until there is a clear winner. Cost & Payouts: Top 3 places and total points Playoffs: 6 play-off spots : 3 Division Winners 2 WC with Highest VP 1 WC for highest total points for regular season of remaining 7 teams Seeding in the playoffs: Division Winners = 1-3 2 WC (most VP) = 4-5 1 WC (most points) = 6 The #3 seed will choose his match-up in Week 14 The #1 seed will choose his match
  19. Soaring Eagle

    New Auction League Online (redraft $500)

    3 spots left
  20. Soaring Eagle

    New Auction League Online (redraft $500)

    4 spots left
  21. Soaring Eagle

    New Auction League Online (redraft $500)

    need a few more
  22. tuesday after labor day very competitive semi keeper looking for 1-2 new owners email me sttbear@yahoo.com if interested
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