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Let's settle the open issues in this thread!

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OK, so we are a 16 team dynasty league with 24 man rosters and an initial 24 round draft. Starting next year we will have a 4 round rookie draft annually. We will have 4 divisions seperated by member number.

 

The majority of us seem to agree that the 1 pt per reception rule stays, and that TDs should be 6 for rush/rec/return 4 for passing. I've heard only a handful of descenting voices on decimal scoring, but it you don't want it, speak up here.

 

Now, the issues: Please vote for one.

 

Lineups:

 

1. Similar to last year: 1qb, 2rb, 3wr, 1te, 1pk, 1 dt

 

OR

 

2. Mix it up with flex pos: 1qb, 1rb, 2wr, 2 flex, 1te, 1pk, 1dt

(I refuse to add the option of requiring 2 RBs AND having a flex in a 16 team league)

 

This issue is resolved, flex wins with 10 votes.

 

 

Scoring:

I think we agree on the values, but the negative points aspect and return TDs are up in the air.

 

1. No negatives for Ints, fumbles, missed kicks, high points allowed for D (assuming we reward for shutouts and low scores).

 

OR

 

2. Negatives for everything. (INTs/Fum/missed kicks) = -1, tiered scoring for DT points allowed.

No negatives wins with a majority 9 vote!

 

also, for kick return TDs:

 

1. Player gets the points

 

2. Team gets the points

 

3. Both get the points.

 

still up in the air, with team, both, and player at 7, 6, 1 respectively.

 

Draft date

It looks like first week of June is no good for hoo, and BNF is unavailable for the next two. Is everyone ok with starting on the 21st of June?

 

Seems like the 21st works ok so far.

 

Scheduling/playoffs

These two options got the most love in the other thread:

 

1) four divisons of four, play 14 regular season games, double round robin within division (six games) and play all the teams from two of the other three divisions, that allows two weeks for the playoffs or three if we have the super bowl game week 17

This means only the division winners make the playoffs, and each year there will be 4 different teams you don't play.

OR

 

2) 4 Divisions: some sort of attempt at playing every team at least once via double-header weeks during the non-NFL-bye weeks, for instance:

> double headers week 1, 2, 11, 12, 13

> single games weeks 3-10

> that's a total of 18 games over 13 weeks

> play all twelve non-division teams once

> play the indivision team twice

> that's a total of 18 games

> play one non-division team weeks 1-12

> play the division opponents as the extra games weeks 1, 2, 11, 12 and play two of them week 13

 

This allows for 6 playoff teams (2 wildcards) and you play everyone at least once. The downside is doubleheaders that make those weeks twice as important.

 

Option 2 wins in a landslide!

 

FA/waivers

Do we have a normal waiver wire, or do we limit it tostimulate more trading.

 

1. Normal waiver wire after each week with a deadline during the season.

 

or

 

2. limited waivers, say 2 or 3 periods each year so teams are forced to do more trading.

 

Settled, option 2 wins with the majority 9 votes

 

Please vote on all of these topics, and also go to the Clarett/Williams poll and state your vote in a reply there as well as voting in the poll. jgalt made a good point that anyone can vote there so people can use aliases to sway it their way. Any vote not documented by a reply will be discounted.

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Lineups:

2. Mix it up with flex pos: 1qb, 1rb, 2wr, 2 flex, 1te, 1pk, 1dt

 

Scoring:

2. Negatives for everything. (INTs/Fum/missed kicks) = -1, tiered scoring for DT points allowed.

 

also, for kick return TDs:

 

3. Both get the points.

 

 

Scheduling/playoffs

 

2) 4 Divisions: some sort of attempt at playing every team at least once via double-header weeks during the non-NFL-bye weeks, for instance:

> double headers week 1, 2, 11, 12, 13

> single games weeks 3-10

> that's a total of 18 games over 13 weeks

> play all twelve non-division teams once

> play the indivision team twice

> that's a total of 18 games

> play one non-division team weeks 1-12

> play the division opponents as the extra games weeks 1, 2, 11, 12 and play two of them week 13

 

FA/waivers

2. limited waivers, say 2 or 3 periods each year so teams are forced to do more trading.

 

 

These are my votes.

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Lineups:

 

2. Mix it up with flex pos: 1qb, 1rb, 2wr, 2 flex, 1te, 1pk, 1dt

 

Scoring:

 

1. No negatives for Ints, fumbles, missed kicks, high points allowed for D (assuming we reward for shutouts and low scores).

 

also, for kick return TDs:

 

2. Team gets the points

 

Draft date

 

Don't see a problem at the moment

 

Scheduling/playoffs

 

2) 4 Divisions: some sort of attempt at playing every team at least once via double-header weeks during the non-NFL-bye weeks, for instance:

> double headers week 1, 2, 11, 12, 13

> single games weeks 3-10

> that's a total of 18 games over 13 weeks

> play all twelve non-division teams once

> play the indivision team twice

> that's a total of 18 games

> play one non-division team weeks 1-12

> play the division opponents as the extra games weeks 1, 2, 11, 12 and play two of them week 13

 

FA/waivers

 

2. limited waivers, say 2 or 3 periods each year so teams are forced to do more trading.

 

(A more interesting aspect, but I'm not against either)

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Lineups:

2. Mix it up with flex pos: 1qb, 1rb, 2wr, 2 flex, 1te, 1pk, 1dt

 

Scoring:

1. No negatives for Ints, fumbles, missed kicks, high points allowed for D (assuming we reward for shutouts and low scores).

 

1. Player gets the points

 

Draft date

No conflicts in June at this time - so whatever works for at least the vast majority

 

Scheduling/playoffs

2) 4 Divisions: some sort of attempt at playing every team at least once via double-header weeks during the non-NFL-bye weeks, for instance:

> double headers week 1, 2, 11, 12, 13

> single games weeks 3-10

> that's a total of 18 games over 13 weeks

> play all twelve non-division teams once

> play the indivision team twice

> that's a total of 18 games

> play one non-division team weeks 1-12

> play the division opponents as the extra games weeks 1, 2, 11, 12 and play two of them week 13

 

This allows for 6 playoff teams (2 wildcards) and you play everyone at least once. The downside is doubleheaders that make those weeks twice as important.

 

FA/waivers

2. limited waivers, say 2 or 3 periods each year so teams are forced to do more trading.

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Lineups:

2. Mix it up with flex pos: 1qb, 1rb, 2wr, 2 flex, 1te, 1pk, 1dt

 

Scoring:

1. No negatives for Ints, fumbles, missed kicks, high points allowed for D (assuming we reward for shutouts and low scores).

 

also, for kick return TDs:

2. Team gets the points

 

Draft date

Although not available during the day, I am a reliable emailer to keep the draft moving. Regarding a start date, June 21 or just about anything is fine with me.

 

Scheduling/playoffs

2) 4 Divisions: some sort of attempt at playing every team at least once via double-header weeks during the non-NFL-bye weeks, for instance:

> double headers week 1, 2, 11, 12, 13

> single games weeks 3-10

> that's a total of 18 games over 13 weeks

> play all twelve non-division teams once

> play the indivision team twice

> that's a total of 18 games

> play one non-division team weeks 1-12

> play the division opponents as the extra games weeks 1, 2, 11, 12 and play two of them week 13

 

This allows for 6 playoff teams (2 wildcards) and you play everyone at least once. The downside is doubleheaders that make those weeks twice as important.

 

FA/waivers

2. limited waivers, say 2 or 3 periods each year so teams are forced to do more trading.

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Lineups:

It's down to two options.

 

2. Mix it up with flex pos: 1qb, 1rb, 2wr, 2 flex, 1te, 1pk, 1dt

 

Scoring:

I think we agree on the values, but the negative points aspect and return TDs are up in the air.

 

1. No negatives for Ints, fumbles, missed kicks, high points allowed for D (assuming we reward for shutouts and low scores).

 

 

also, for kick return TDs:

 

 

2. Team gets the points

 

 

Draft date

 

June looks fine.

 

Scheduling/playoffs

 

 

2) 4 Divisions: some sort of attempt at playing every team at least once via double-header weeks during the non-NFL-bye weeks, for instance:

> double headers week 1, 2, 11, 12, 13

> single games weeks 3-10

> that's a total of 18 games over 13 weeks

> play all twelve non-division teams once

> play the indivision team twice

> that's a total of 18 games

> play one non-division team weeks 1-12

> play the division opponents as the extra games weeks 1, 2, 11, 12 and play two of them week 13

 

This allows for 6 playoff teams (2 wildcards) and you play everyone at least once. The downside is doubleheaders that make those weeks twice as important.

 

FA/waivers

Do we have a normal waiver wire, or do we limit it tostimulate more trading.

 

1. Normal waiver wire after each week with a deadline during the season.

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Lineups:

 

2. Mix it up with flex pos: 1qb, 1rb, 2wr, 2 flex, 1te, 1pk, 1dt

(I refuse to add the option of requiring 2 RBs AND having a flex in a 16 team league)

 

Scoring:

 

2. Negatives for everything. (INTs/Fum/missed kicks) = -1, tiered scoring for DT points allowed.

 

also, for kick return TDs:

 

2. Team gets the points

 

 

Draft date

21st of June

 

Scheduling/playoffs

 

2) 4 Divisions: some sort of attempt at playing every team at least once via double-header weeks during the non-NFL-bye weeks, for instance:

> double headers week 1, 2, 11, 12, 13

> single games weeks 3-10

> that's a total of 18 games over 13 weeks

> play all twelve non-division teams once

> play the indivision team twice

> that's a total of 18 games

> play one non-division team weeks 1-12

> play the division opponents as the extra games weeks 1, 2, 11, 12 and play two of them week 13

 

This allows for 6 playoff teams (2 wildcards) and you play everyone at least once. The downside is doubleheaders that make those weeks twice as important.

 

FA/waivers

 

1. Normal waiver wire after each week with a deadline during the season.

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Lineups:

1. Similar to last year: 1qb, 2rb, 3wr, 1te, 1pk, 1 dt

 

Scoring:

1. No negatives for Ints, fumbles, missed kicks, high points allowed for D (assuming we reward for shutouts and low scores).

 

also, for kick return TDs:

3. Both get the points.

 

Draft date

June 21st works for me.

 

Scheduling/playoffs

1) four divisons of four, play 14 regular season games, double round robin within division (six games) and play all the teams from two of the other three divisions, that allows two weeks for the playoffs or three if we have the super bowl game week 17

This means only the division winners make the playoffs, and each year there will be 4 different teams you don't play.

 

FA/waivers

2. limited waivers, say 2 or 3 periods each year so teams are forced to do more trading.

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Lineups:

2. Mix it up with flex pos: 1qb, 1rb, 2wr, 2 flex, 1te, 1pk, 1dt

 

Scoring:

2. Negatives for everything. (INTs/Fum/missed kicks) = -1, tiered scoring for DT points allowed.

 

also, for kick return TDs:

 

3. Both get the points.

 

 

Scheduling/playoffs

 

2) 4 Divisions: some sort of attempt at playing every team at least once via double-header weeks during the non-NFL-bye weeks, for instance:

> double headers week 1, 2, 11, 12, 13

> single games weeks 3-10

> that's a total of 18 games over 13 weeks

> play all twelve non-division teams once

> play the indivision team twice

> that's a total of 18 games

> play one non-division team weeks 1-12

> play the division opponents as the extra games weeks 1, 2, 11, 12 and play two of them week 13

 

FA/waivers

2. limited waivers, say 2 or 3 periods each year so teams are forced to do more trading.

 

 

These are my votes.

I agree here except I do not like negatives for fumbles.

 

Everything else I am up with

 

21st works for me.

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Lineups:

It's down to two options.

 

2. Mix it up with flex pos: 1qb, 1rb, 2wr, 2 flex, 1te, 1pk, 1dt

(I refuse to add the option of requiring 2 RBs AND having a flex in a 16 team league)

 

Scoring:

 

 

1. No negatives for Ints, fumbles, missed kicks, high points allowed for D (assuming we reward for shutouts and low scores).

 

 

also, for kick return TDs:

 

2. Team gets the points

 

 

Draft date

21st of June is fine with me

 

Scheduling/playoffs

These two options got the most love in the other thread:

 

1) four divisons of four, play 14 regular season games, double round robin within division (six games) and play all the teams from two of the other three divisions, that allows two weeks for the playoffs or three if we have the super bowl game week 17

 

FA/waivers

Do we have a normal waiver wire, or do we limit it tostimulate more trading.

 

1. Normal waiver wire after each week with a deadline during the season.

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Lineups:

 

2. Mix it up with flex pos: 1qb, 1rb, 2wr, 2 flex, 1te, 1pk, 1dt

 

 

Scoring:

 

1. No negatives for Ints, fumbles, missed kicks, high points allowed for D (assuming we reward for shutouts and low scores).

 

 

also, for kick return TDs:

 

2. Team gets the points

 

 

 

Draft date

 

I am generally open and have no foreseeable conflicts

 

 

Scheduling/playoffs

 

2) 4 Divisions: some sort of attempt at playing every team at least once via double-header weeks during the non-NFL-bye weeks, for instance:

> double headers week 1, 2, 11, 12, 13

> single games weeks 3-10

> that's a total of 18 games over 13 weeks

> play all twelve non-division teams once

> play the indivision team twice

> that's a total of 18 games

> play one non-division team weeks 1-12

> play the division opponents as the extra games weeks 1, 2, 11, 12 and play two of them week 13

 

This allows for 6 playoff teams (2 wildcards) and you play everyone at least once. The downside is doubleheaders that make those weeks twice as important.

 

I think we should at least try this and see how it works

 

FA/waivers

 

1. Normal waiver wire after each week with a deadline during the season.

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Lineups:

 

2. Mix it up with flex pos: 1qb, 1rb, 2wr, 2 flex, 1te, 1pk, 1dt

 

Scoring:

 

1. No negatives for Ints, fumbles, missed kicks, high points allowed for D

 

also, for kick return TDs:

 

2. Both get the points

 

Draft date

 

June 26, I will be gone July 2nd - 17th with no internet access

 

Scheduling/playoffs

 

2) 4 Divisions: some sort of attempt at playing every team at least once via double-header weeks during the non-NFL-bye weeks, for instance:

> double headers week 1, 2, 11, 12, 13

> single games weeks 3-10

> that's a total of 18 games over 13 weeks

> play all twelve non-division teams once

> play the indivision team twice

> that's a total of 18 games

> play one non-division team weeks 1-12

> play the division opponents as the extra games weeks 1, 2, 11, 12 and play two of them week 13

 

Move the final week to week 16.

 

FA/waivers

 

2. limited waivers, say 2 or 3 periods each year so teams are forced to do more trading.

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Update of the tallies:

 

Lineups:

 

2. Flex - 1qb, 1rb, 2wr, 2flex, 1te, 1pk, 1dt is a runaway winner with 11 votes. This issue is closed!!

 

Scoring

A. Topic

1. Negatives = 3

2. No negatives = 9

 

No negatives wins, this issue is also closed. (Now we need to decide whether we do bonus for shutouts or not.)

 

B Topic

1. Player gets return TDs = 1

2. Team gets return TDs = 8

3. Both get return TDs = 6

 

Still too close to call.

 

Scheduling

1. No doubleheaders - play 3 out of 4 divisions in a year. = 2

2. Double headers, play everyone at least once = 10

 

Double headers it is, this issue is also closed!

 

Waivers

1. Normal = 3

2. Limited = 9

 

ICEMANs vote clinched it.

'

Thanks for your input guys!

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Here is how I feel about the questions at hand.

 

Lineups:

It's down to two options.

 

#2 Mix it up with flex pos: 1qb, 1rb, 2wr, 2 flex, 1te, 1pk, 1dt

(I refuse to add the option of requiring 2 RBs AND having a flex in a 16 team league)

 

Scoring:

I think we agree on the values, but the negative points aspect and return TDs are up in the air.

 

#2 Negatives for everything. (INTs/Fum/missed kicks) = -1, tiered scoring for DT points allowed.

 

also, for kick return TDs:

 

#3 Both get the points.

 

Draft date

The 21st of June is cool, but I will be moving starting on the 25th.

 

Scheduling/playoffs

These two options got the most love in the other thread:

 

#2 4 Divisions: some sort of attempt at playing every team at least once via double-header weeks during the non-NFL-bye weeks, for instance:

> double headers week 1, 2, 11, 12, 13

> single games weeks 3-10

> that's a total of 18 games over 13 weeks

> play all twelve non-division teams once

> play the indivision team twice

> that's a total of 18 games

> play one non-division team weeks 1-12

> play the division opponents as the extra games weeks 1, 2, 11, 12 and play two of them week 13

 

This allows for 6 playoff teams (2 wildcards) and you play everyone at least once. The downside is doubleheaders that make those weeks twice as important.

 

FA/waivers

Do we have a normal waiver wire, or do we limit it tostimulate more trading.

 

#2 limited waivers, say 2 or 3 periods each year so teams are forced to do more trading.

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Scoring:

 

2. Team gets the points

 

 

Draft date

It looks like first week of June is no good for hoo, and BNF is unavailable for the next two. Is everyone ok with starting on the 21st of June?

 

Seems like the 21st works ok so far.

 

That works for me, but I will be unavailable on the 25th and most of the day of the 26th. I can send list to keep the draft moving.

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also, for kick return TDs:

 

1. Player gets the points

 

2. Team gets the points

 

3. Both get the points.

 

I'll vote for #3. It would be cool to have the great special teamers to have some value

 

Seems like the 21st works ok so far. all the same to me

 

=============

 

already resolved:

 

FA/waivers

 

Settled, option 2 wins with the majority 9 votes

 

I woulda liked normal waivers, but whatever. In a league like this someone probably won't be replacing their roster wholesale each week anyway but it might be nice to have the option of replacing your #4 rb w/o trading...just a thought

 

Scoring

 

2. I really don't think that if Jake Plummer goes out and throws for 250, 2 td and 4 int, loses the game and gets torn limb from limb from the Denver crowd that he should be ranked the same as a qb who throws 250, and 2 td w/ 0 int, but I guess that's just me.

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Grandpahoo emailed me and said his vote is for just the team to get return TDs, so that issue is now closed and we are set to go!!

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