OB1 33 Posted May 23, 2004 OK, so we are a 16 team dynasty league with 24 man rosters and an initial 24 round draft. Starting next year we will have a 4 round rookie draft annually. We will have 4 divisions seperated by member number. The majority of us seem to agree that the 1 pt per reception rule stays, and that TDs should be 6 for rush/rec/return 4 for passing. I've heard only a handful of descenting voices on decimal scoring, but it you don't want it, speak up here. Now, the issues: Please vote for one. Lineups: 1. Similar to last year: 1qb, 2rb, 3wr, 1te, 1pk, 1 dt OR 2. Mix it up with flex pos: 1qb, 1rb, 2wr, 2 flex, 1te, 1pk, 1dt (I refuse to add the option of requiring 2 RBs AND having a flex in a 16 team league) This issue is resolved, flex wins with 10 votes. Scoring: I think we agree on the values, but the negative points aspect and return TDs are up in the air. 1. No negatives for Ints, fumbles, missed kicks, high points allowed for D (assuming we reward for shutouts and low scores). OR 2. Negatives for everything. (INTs/Fum/missed kicks) = -1, tiered scoring for DT points allowed. No negatives wins with a majority 9 vote! also, for kick return TDs: 1. Player gets the points 2. Team gets the points 3. Both get the points. still up in the air, with team, both, and player at 7, 6, 1 respectively. Draft date It looks like first week of June is no good for hoo, and BNF is unavailable for the next two. Is everyone ok with starting on the 21st of June? Seems like the 21st works ok so far. Scheduling/playoffs These two options got the most love in the other thread: 1) four divisons of four, play 14 regular season games, double round robin within division (six games) and play all the teams from two of the other three divisions, that allows two weeks for the playoffs or three if we have the super bowl game week 17 This means only the division winners make the playoffs, and each year there will be 4 different teams you don't play. OR 2) 4 Divisions: some sort of attempt at playing every team at least once via double-header weeks during the non-NFL-bye weeks, for instance: > double headers week 1, 2, 11, 12, 13 > single games weeks 3-10 > that's a total of 18 games over 13 weeks > play all twelve non-division teams once > play the indivision team twice > that's a total of 18 games > play one non-division team weeks 1-12 > play the division opponents as the extra games weeks 1, 2, 11, 12 and play two of them week 13 This allows for 6 playoff teams (2 wildcards) and you play everyone at least once. The downside is doubleheaders that make those weeks twice as important. Option 2 wins in a landslide! FA/waivers Do we have a normal waiver wire, or do we limit it tostimulate more trading. 1. Normal waiver wire after each week with a deadline during the season. or 2. limited waivers, say 2 or 3 periods each year so teams are forced to do more trading. Settled, option 2 wins with the majority 9 votes Please vote on all of these topics, and also go to the Clarett/Williams poll and state your vote in a reply there as well as voting in the poll. jgalt made a good point that anyone can vote there so people can use aliases to sway it their way. Any vote not documented by a reply will be discounted. Share this post Link to post Share on other sites
OB1 33 Posted May 23, 2004 Lineups: 2. Mix it up with flex pos: 1qb, 1rb, 2wr, 2 flex, 1te, 1pk, 1dt Scoring: 2. Negatives for everything. (INTs/Fum/missed kicks) = -1, tiered scoring for DT points allowed. also, for kick return TDs: 3. Both get the points. Scheduling/playoffs 2) 4 Divisions: some sort of attempt at playing every team at least once via double-header weeks during the non-NFL-bye weeks, for instance: > double headers week 1, 2, 11, 12, 13 > single games weeks 3-10 > that's a total of 18 games over 13 weeks > play all twelve non-division teams once > play the indivision team twice > that's a total of 18 games > play one non-division team weeks 1-12 > play the division opponents as the extra games weeks 1, 2, 11, 12 and play two of them week 13 FA/waivers 2. limited waivers, say 2 or 3 periods each year so teams are forced to do more trading. These are my votes. Share this post Link to post Share on other sites
Orgazmo 2 Posted May 23, 2004 Lineups: 2. Mix it up with flex pos: 1qb, 1rb, 2wr, 2 flex, 1te, 1pk, 1dt Scoring: 1. No negatives for Ints, fumbles, missed kicks, high points allowed for D (assuming we reward for shutouts and low scores). also, for kick return TDs: 2. Team gets the points Draft date Don't see a problem at the moment Scheduling/playoffs 2) 4 Divisions: some sort of attempt at playing every team at least once via double-header weeks during the non-NFL-bye weeks, for instance: > double headers week 1, 2, 11, 12, 13 > single games weeks 3-10 > that's a total of 18 games over 13 weeks > play all twelve non-division teams once > play the indivision team twice > that's a total of 18 games > play one non-division team weeks 1-12 > play the division opponents as the extra games weeks 1, 2, 11, 12 and play two of them week 13 FA/waivers 2. limited waivers, say 2 or 3 periods each year so teams are forced to do more trading. (A more interesting aspect, but I'm not against either) Share this post Link to post Share on other sites
whoisjgalt 0 Posted May 23, 2004 Lineups: 2. Mix it up with flex pos: 1qb, 1rb, 2wr, 2 flex, 1te, 1pk, 1dt Scoring: 1. No negatives for Ints, fumbles, missed kicks, high points allowed for D (assuming we reward for shutouts and low scores). 1. Player gets the points Draft date No conflicts in June at this time - so whatever works for at least the vast majority Scheduling/playoffs 2) 4 Divisions: some sort of attempt at playing every team at least once via double-header weeks during the non-NFL-bye weeks, for instance: > double headers week 1, 2, 11, 12, 13 > single games weeks 3-10 > that's a total of 18 games over 13 weeks > play all twelve non-division teams once > play the indivision team twice > that's a total of 18 games > play one non-division team weeks 1-12 > play the division opponents as the extra games weeks 1, 2, 11, 12 and play two of them week 13 This allows for 6 playoff teams (2 wildcards) and you play everyone at least once. The downside is doubleheaders that make those weeks twice as important. FA/waivers 2. limited waivers, say 2 or 3 periods each year so teams are forced to do more trading. Share this post Link to post Share on other sites
JasperisOK 0 Posted May 23, 2004 Lineups: 2. Mix it up with flex pos: 1qb, 1rb, 2wr, 2 flex, 1te, 1pk, 1dt Scoring: 1. No negatives for Ints, fumbles, missed kicks, high points allowed for D (assuming we reward for shutouts and low scores). also, for kick return TDs: 2. Team gets the points Draft date Although not available during the day, I am a reliable emailer to keep the draft moving. Regarding a start date, June 21 or just about anything is fine with me. Scheduling/playoffs 2) 4 Divisions: some sort of attempt at playing every team at least once via double-header weeks during the non-NFL-bye weeks, for instance: > double headers week 1, 2, 11, 12, 13 > single games weeks 3-10 > that's a total of 18 games over 13 weeks > play all twelve non-division teams once > play the indivision team twice > that's a total of 18 games > play one non-division team weeks 1-12 > play the division opponents as the extra games weeks 1, 2, 11, 12 and play two of them week 13 This allows for 6 playoff teams (2 wildcards) and you play everyone at least once. The downside is doubleheaders that make those weeks twice as important. FA/waivers 2. limited waivers, say 2 or 3 periods each year so teams are forced to do more trading. Share this post Link to post Share on other sites
windycityguy 1 Posted May 24, 2004 Lineups: It's down to two options. 2. Mix it up with flex pos: 1qb, 1rb, 2wr, 2 flex, 1te, 1pk, 1dt Scoring: I think we agree on the values, but the negative points aspect and return TDs are up in the air. 1. No negatives for Ints, fumbles, missed kicks, high points allowed for D (assuming we reward for shutouts and low scores). also, for kick return TDs: 2. Team gets the points Draft date June looks fine. Scheduling/playoffs 2) 4 Divisions: some sort of attempt at playing every team at least once via double-header weeks during the non-NFL-bye weeks, for instance: > double headers week 1, 2, 11, 12, 13 > single games weeks 3-10 > that's a total of 18 games over 13 weeks > play all twelve non-division teams once > play the indivision team twice > that's a total of 18 games > play one non-division team weeks 1-12 > play the division opponents as the extra games weeks 1, 2, 11, 12 and play two of them week 13 This allows for 6 playoff teams (2 wildcards) and you play everyone at least once. The downside is doubleheaders that make those weeks twice as important. FA/waivers Do we have a normal waiver wire, or do we limit it tostimulate more trading. 1. Normal waiver wire after each week with a deadline during the season. Share this post Link to post Share on other sites
Bitter Naval Frizz 0 Posted May 24, 2004 Lineups: 2. Mix it up with flex pos: 1qb, 1rb, 2wr, 2 flex, 1te, 1pk, 1dt (I refuse to add the option of requiring 2 RBs AND having a flex in a 16 team league) Scoring: 2. Negatives for everything. (INTs/Fum/missed kicks) = -1, tiered scoring for DT points allowed. also, for kick return TDs: 2. Team gets the points Draft date 21st of June Scheduling/playoffs 2) 4 Divisions: some sort of attempt at playing every team at least once via double-header weeks during the non-NFL-bye weeks, for instance: > double headers week 1, 2, 11, 12, 13 > single games weeks 3-10 > that's a total of 18 games over 13 weeks > play all twelve non-division teams once > play the indivision team twice > that's a total of 18 games > play one non-division team weeks 1-12 > play the division opponents as the extra games weeks 1, 2, 11, 12 and play two of them week 13 This allows for 6 playoff teams (2 wildcards) and you play everyone at least once. The downside is doubleheaders that make those weeks twice as important. FA/waivers 1. Normal waiver wire after each week with a deadline during the season. Share this post Link to post Share on other sites
Wilzone 0 Posted May 24, 2004 Lineups: 1. Similar to last year: 1qb, 2rb, 3wr, 1te, 1pk, 1 dt Scoring: 1. No negatives for Ints, fumbles, missed kicks, high points allowed for D (assuming we reward for shutouts and low scores). also, for kick return TDs: 3. Both get the points. Draft date June 21st works for me. Scheduling/playoffs 1) four divisons of four, play 14 regular season games, double round robin within division (six games) and play all the teams from two of the other three divisions, that allows two weeks for the playoffs or three if we have the super bowl game week 17 This means only the division winners make the playoffs, and each year there will be 4 different teams you don't play. FA/waivers 2. limited waivers, say 2 or 3 periods each year so teams are forced to do more trading. Share this post Link to post Share on other sites
Scooby 0 Posted May 24, 2004 Lineups:2. Mix it up with flex pos: 1qb, 1rb, 2wr, 2 flex, 1te, 1pk, 1dt Scoring: 2. Negatives for everything. (INTs/Fum/missed kicks) = -1, tiered scoring for DT points allowed. also, for kick return TDs: 3. Both get the points. Scheduling/playoffs 2) 4 Divisions: some sort of attempt at playing every team at least once via double-header weeks during the non-NFL-bye weeks, for instance: > double headers week 1, 2, 11, 12, 13 > single games weeks 3-10 > that's a total of 18 games over 13 weeks > play all twelve non-division teams once > play the indivision team twice > that's a total of 18 games > play one non-division team weeks 1-12 > play the division opponents as the extra games weeks 1, 2, 11, 12 and play two of them week 13 FA/waivers 2. limited waivers, say 2 or 3 periods each year so teams are forced to do more trading. These are my votes. I agree here except I do not like negatives for fumbles. Everything else I am up with 21st works for me. Share this post Link to post Share on other sites
Call me...Tim? 0 Posted May 24, 2004 Lineups: It's down to two options. 2. Mix it up with flex pos: 1qb, 1rb, 2wr, 2 flex, 1te, 1pk, 1dt (I refuse to add the option of requiring 2 RBs AND having a flex in a 16 team league) Scoring: 1. No negatives for Ints, fumbles, missed kicks, high points allowed for D (assuming we reward for shutouts and low scores). also, for kick return TDs: 2. Team gets the points Draft date 21st of June is fine with me Scheduling/playoffs These two options got the most love in the other thread: 1) four divisons of four, play 14 regular season games, double round robin within division (six games) and play all the teams from two of the other three divisions, that allows two weeks for the playoffs or three if we have the super bowl game week 17 FA/waivers Do we have a normal waiver wire, or do we limit it tostimulate more trading. 1. Normal waiver wire after each week with a deadline during the season. Share this post Link to post Share on other sites
Farmer Bernie 0 Posted May 24, 2004 Lineups: 2. Mix it up with flex pos: 1qb, 1rb, 2wr, 2 flex, 1te, 1pk, 1dt Scoring: 1. No negatives for Ints, fumbles, missed kicks, high points allowed for D (assuming we reward for shutouts and low scores). also, for kick return TDs: 2. Team gets the points Draft date I am generally open and have no foreseeable conflicts Scheduling/playoffs 2) 4 Divisions: some sort of attempt at playing every team at least once via double-header weeks during the non-NFL-bye weeks, for instance: > double headers week 1, 2, 11, 12, 13 > single games weeks 3-10 > that's a total of 18 games over 13 weeks > play all twelve non-division teams once > play the indivision team twice > that's a total of 18 games > play one non-division team weeks 1-12 > play the division opponents as the extra games weeks 1, 2, 11, 12 and play two of them week 13 This allows for 6 playoff teams (2 wildcards) and you play everyone at least once. The downside is doubleheaders that make those weeks twice as important. I think we should at least try this and see how it works FA/waivers 1. Normal waiver wire after each week with a deadline during the season. Share this post Link to post Share on other sites
Mark Buffington 3 Posted May 24, 2004 Lineups: 2. Mix it up with flex pos: 1qb, 1rb, 2wr, 2 flex, 1te, 1pk, 1dt Scoring: 1. No negatives for Ints, fumbles, missed kicks, high points allowed for D also, for kick return TDs: 2. Both get the points Draft date June 26, I will be gone July 2nd - 17th with no internet access Scheduling/playoffs 2) 4 Divisions: some sort of attempt at playing every team at least once via double-header weeks during the non-NFL-bye weeks, for instance: > double headers week 1, 2, 11, 12, 13 > single games weeks 3-10 > that's a total of 18 games over 13 weeks > play all twelve non-division teams once > play the indivision team twice > that's a total of 18 games > play one non-division team weeks 1-12 > play the division opponents as the extra games weeks 1, 2, 11, 12 and play two of them week 13 Move the final week to week 16. FA/waivers 2. limited waivers, say 2 or 3 periods each year so teams are forced to do more trading. Share this post Link to post Share on other sites
OB1 33 Posted May 24, 2004 Update of the tallies: Lineups: 2. Flex - 1qb, 1rb, 2wr, 2flex, 1te, 1pk, 1dt is a runaway winner with 11 votes. This issue is closed!! Scoring A. Topic 1. Negatives = 3 2. No negatives = 9 No negatives wins, this issue is also closed. (Now we need to decide whether we do bonus for shutouts or not.) B Topic 1. Player gets return TDs = 1 2. Team gets return TDs = 8 3. Both get return TDs = 6 Still too close to call. Scheduling 1. No doubleheaders - play 3 out of 4 divisions in a year. = 2 2. Double headers, play everyone at least once = 10 Double headers it is, this issue is also closed! Waivers 1. Normal = 3 2. Limited = 9 ICEMANs vote clinched it. ' Thanks for your input guys! Share this post Link to post Share on other sites
ICEMAN 41 Posted May 24, 2004 Here is how I feel about the questions at hand. Lineups: It's down to two options. #2 Mix it up with flex pos: 1qb, 1rb, 2wr, 2 flex, 1te, 1pk, 1dt (I refuse to add the option of requiring 2 RBs AND having a flex in a 16 team league) Scoring: I think we agree on the values, but the negative points aspect and return TDs are up in the air. #2 Negatives for everything. (INTs/Fum/missed kicks) = -1, tiered scoring for DT points allowed. also, for kick return TDs: #3 Both get the points. Draft date The 21st of June is cool, but I will be moving starting on the 25th. Scheduling/playoffs These two options got the most love in the other thread: #2 4 Divisions: some sort of attempt at playing every team at least once via double-header weeks during the non-NFL-bye weeks, for instance: > double headers week 1, 2, 11, 12, 13 > single games weeks 3-10 > that's a total of 18 games over 13 weeks > play all twelve non-division teams once > play the indivision team twice > that's a total of 18 games > play one non-division team weeks 1-12 > play the division opponents as the extra games weeks 1, 2, 11, 12 and play two of them week 13 This allows for 6 playoff teams (2 wildcards) and you play everyone at least once. The downside is doubleheaders that make those weeks twice as important. FA/waivers Do we have a normal waiver wire, or do we limit it tostimulate more trading. #2 limited waivers, say 2 or 3 periods each year so teams are forced to do more trading. Share this post Link to post Share on other sites
Cornerback 0 Posted May 24, 2004 Scoring: 2. Team gets the points Draft date It looks like first week of June is no good for hoo, and BNF is unavailable for the next two. Is everyone ok with starting on the 21st of June? Seems like the 21st works ok so far. That works for me, but I will be unavailable on the 25th and most of the day of the 26th. I can send list to keep the draft moving. Share this post Link to post Share on other sites
The Unknown Soldier 0 Posted May 25, 2004 also, for kick return TDs: 1. Player gets the points 2. Team gets the points 3. Both get the points. I'll vote for #3. It would be cool to have the great special teamers to have some value Seems like the 21st works ok so far. all the same to me ============= already resolved: FA/waivers Settled, option 2 wins with the majority 9 votes I woulda liked normal waivers, but whatever. In a league like this someone probably won't be replacing their roster wholesale each week anyway but it might be nice to have the option of replacing your #4 rb w/o trading...just a thought Scoring 2. I really don't think that if Jake Plummer goes out and throws for 250, 2 td and 4 int, loses the game and gets torn limb from limb from the Denver crowd that he should be ranked the same as a qb who throws 250, and 2 td w/ 0 int, but I guess that's just me. Share this post Link to post Share on other sites
OB1 33 Posted May 25, 2004 Grandpahoo emailed me and said his vote is for just the team to get return TDs, so that issue is now closed and we are set to go!! Share this post Link to post Share on other sites