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mattonium

Waiver Limit

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Are any of you in a league that has a limit on roster moves? I'm in a new league this year and they're trying a new rule with a 32 move limit for the entire season. It's about 2 moves/week. Seemed like it would be fine until I lost 3 starters. Now it's a big problem.

 

Was wondering what people's thoughts were? There are unlimited trades, so if your close to the roster move limit you can always trade Matt Forte for Kendall Wright to fill a roster spot.

 

Just wondering.

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limits... weak... it took well over 110 moves for me last year to claw from 0-6 to a podium spot in the league. I would have had that limit covered in a month easy and honestly it's flipping FF for crying out loud, if someone wants or needs a revolving door to produces wins, I say WGAF how they do it or how many add/drops it takes, it's FF.

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limits... weak... it took well over 110 moves for me last year to claw from 0-6 to a podium spot in the league. I would have had that limit covered in a month easy and honestly it's flipping FF for crying out loud, if someone wants or needs a revolving door to produces wins, I say WGAF how they do it or how many add/drops it takes, it's FF.

The reason this is done is to reward those who drafted well. I'm all for it.

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The reason this is done is to reward those who drafted well. I'm all for it.

Agreed. My league has a 20 move limit which I thought was liberal. Another thing it prevents is having a bunch of guys constantly locked up on waivers because people just added and dropped like nobody's business. It also means you have to think a little harder about whether someone had a fluke game or is worth the roster spot.

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meh. for me FF is fun as a weekly deal, almost a daily thing really once you scatter in Thursday and Monday night's... where is the entertainment of a draft and stare deal? you find a crack, discover an edge, but can't move?? weak... even the real world let's you drop and trade at will, why should fantasy have some kinda cap on gameplay...it's like bringing a blindfold to the beach..

 

besides, 112 moves to run off ten straight takes effort, balls, and a little luck,.and just wouldn't be possible with such handcuffs on... start losing by a point and a half, or by a sack or a pick, and the utility of all those moves gets real clear.

 

or what, luck into some super 250+ pt roster and sit there while the numbers pile themselves up?? all yours, not interested.

 

I had Brees and AP and an 0-6 start so the only guys I see that would be interested in neutering the league might be the ten guys whose butts I kicked as methodically tossed em overboard on the way to removing somebody's postseason... except the guys I play with bring their big boy pants, manage a 20 man squad, and can handle a league that's entertaining.... or play with the Taliban, whatever floats your boat.

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The reason this is done is to reward those who drafted well. I'm all for it.

So how about injuries? Isn't loosing a top 5-7 rounder penalty enough? It's not always about a good/bad draft...sometimes it's just good/bad luck.

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So how about injuries? Isn't loosing a top 5-7 rounder penalty enough? It's not always about a good/bad draft...sometimes it's just good/bad luck.

Agreed it is a lot of luck, but being able to add and drop all year long is overboard. And whoever said its not a good idea to let guys keep dropping people to waivers an unlimited amount so no one can add them until they clear....you are 100%

correct.

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this is just straight add/drop in FA..nothing to do with waivers, you go to the back of the line there...

 

in FA I still don't see the use in any caps.. it's only FF.. who cares if someone never changes a single guy or if someone fields a new team every week? how could that hurt others? seriously, I don't see it.

 

last year I was piling up losses by tiny margins and there wasn't another way... besides, when you field 16 guys a week (8 O, 8 D, 3 BN) and you're margin is only a few points, a DT here, a LB, some RB3 flex gamble from hell... these can affect really your total when you are that close and the difference in your match is less than ten...

 

with another three on the bench, I'd blow thru some token amount of moves like nothing... had there been a 24 drop cap on me last year, I would have been toast by the 6th week and had no reason to play...

 

then what, watch helpless because I used up my moves... lame... it's up there with straight up abandoning my team, wtf fun is that?? who really loses there, me or the other 11 guys who get stuck playing my chump squad because I'm out of drops for the year... luckily we don't have such ceilings and every week somebody saw me coming up, they thought twice about me being an easy W.

 

well that's my stance, I know I'm not alone here... the two big guys I whacked last year already have more moves than me this year, and its only two games in. say what you want, I know where they learned the technique, it's still tattooed on their ass from last year... the one who lost his playoff berth last year was the commish, I beat him for it on the last week of the regular season, and it was easily the crown jewel in my 10 win streak

 

drinking hefe and typing like the wind with my thumbs, I still can barely spell and autocorrect for the win... the last 10 minutes has been fun for me, my hopes are the same for you :tiphat:

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I'd be fine paying a dollar for a move. Seems like the goal is to field a competitive team, not just choose a team and spend the rest of your time fretting about moves. In my current league that I'm talking about, there's just a ton of players sitting there. If you have 3 starters go down, like I have, it's really hard to rebuild your team when you run the risk of running out of moves.

 

I know it's more manly to have limits, but it's way less fun. 2 moves/week is pretty limiting, just IMO.

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This league I'm talking about FA pickups are considered moves. So, you get 32 moves including FA and Waiver pickups. Unlimited trades, and I actually pulled on off today.

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This league I'm talking about FA pickups are considered moves. So, you get 32 moves including FA and Waiver pickups. Unlimited trades, and I actually pulled on off today.

you said pulled off :lmao:

 

well that blows, 32 moves would be a downer bigtime... two weeks in and I have 8 or 9 already... maybe with a pretty awesome draft I won't need 110 moves again, then again if I get injury whammy the moves will flow like wine.

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you said pulled off :lmao:

 

well that blows, 32 moves would be a downer bigtime... two weeks in and I have 8 or 9 already... maybe with a pretty awesome draft I won't need 110 moves again, then again if I get injury whammy the moves will flow like wine.

Ha, may I rephrase . . . I should check my grammar.

 

"I pulled off a big trade"

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this is just straight add/drop in FA..nothing to do with waivers, you go to the back of the line there...

 

in FA I still don't see the use in any caps.. it's only FF.. who cares if someone never changes a single guy or if someone fields a new team every week? how could that hurt others? seriously, I don't see it.

 

last year I was piling up losses by tiny margins and there wasn't another way... besides, when you field 16 guys a week (8 O, 8 D, 3 BN) and you're margin is only a few points, a DT here, a LB, some RB3 flex gamble from hell... these can affect really your total when you are that close and the difference in your match is less than ten...

 

with another three on the bench, I'd blow thru some token amount of moves like nothing... had there been a 24 drop cap on me last year, I would have been toast by the 6th week and had no reason to play...

 

then what, watch helpless because I used up my moves... lame... it's up there with straight up abandoning my team, wtf fun is that?? who really loses there, me or the other 11 guys who get stuck playing my chump squad because I'm out of drops for the year... luckily we don't have such ceilings and every week somebody saw me coming up, they thought twice about me being an easy W.

 

well that's my stance, I know I'm not alone here... the two big guys I whacked last year already have more moves than me this year, and its only two games in. say what you want, I know where they learned the technique, it's still tattooed on their ass from last year... the one who lost his playoff berth last year was the commish, I beat him for it on the last week of the regular season, and it was easily the crown jewel in my 10 win streak

 

drinking hefe and typing like the wind with my thumbs, I still can barely spell and autocorrect for the win... the last 10 minutes has been fun for me, my hopes are the same for you :tiphat:

I guess I understand why some people may like it that way, but let me ask something. Can you add someone any time of any day, or are there rules at all on this?

 

You have to have some restrictions....people with full time jobs don't have time to babysit a fantasy football team 24 hrs a day. This is part of what makes waivers fair...I'd hate the hell out of it if I knew some loser was sitting on go ready to add players at any second of the day while the rest of us are meeting clients, etc. To each his own, but if that was the case, you can keep your rules. No thanks.

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I don't care for transaction limits, even though I don't tend to do a ton of roster moves myself. Just seems heavy-handed and pointless to me.

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I guess I understand why some people may like it that way, but let me ask something. Can you add someone any time of any day, or are there rules at all on this?

 

You have to have some restrictions....people with full time jobs don't have time to babysit a fantasy football team 24 hrs a day. This is part of what makes waivers fair...I'd hate the hell out of it if I knew some loser was sitting on go ready to add players at any second of the day while the rest of us are meeting clients, etc. To each his own, but if that was the case, you can keep your rules. No thanks.

LOL, no. The waiver deal where I'm at is a revolving 12 team order. The first one thru twelve is set related to your draft order, then revolves once teams use their spot. When you successfully get a waived player, you drop to the bottom and the line moves up.

 

Today I'm at #8 so the guys at nine thru twelve all pulled off a WW pickup after my last one. One thru seven, just the opposite. Also, there is a two day hold on all WW players. The guy that dropped D Williams on Monday wouldn't be able to get him back, until the other 11 of us have two days to plot our WW wishes with said drop. Thus, we all have to wait until tomorrow to see who if anyone bags him... and if more than one claim come in over those two days, the higher claim wins... I think I'm explaining known obvious things now so...you get it.

 

A real example today is I happen to be at #8 in our WW order, and Monday morning this RB was dumped. I kinda wanted to pick this guy up, but went a different direction because I don't think the seven guys in front of me will pass on him because RB is so thin this year, so I took a FA instead today.

 

Once someone is waived for three days, or they are undrafted and sitting unemployed, I don't believe there are restrictions on anyone at all because all these guys were either already available in the draft, or were held for two days when dropped, giving everyone time to consider a WW play.

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LOL, no. The waiver deal where I'm at is a revolving 12 team order. The first one thru twelve is set related to your draft order, then revolves once teams use their spot. When you successfully get a waived player, you drop to the bottom and the line moves up.

 

Today I'm at #8 so the guys at nine thru twelve all pulled off a WW pickup after my last one. One thru seven, just the opposite. Also, there is a two day hold on all WW players. The guy that dropped D Williams on Monday wouldn't be able to get him back, until the other 11 of us have two days to plot our WW wishes with said drop. Thus, we all have to wait until tomorrow to see who if anyone bags him... and if more than one claim come in over those two days, the higher claim wins... I think I'm explaining known obvious things now so...you get it.

 

A real example today is I happen to be at #8 in our WW order, and Monday morning this RB was dumped. I kinda wanted to pick this guy up, but went a different direction because I don't think the seven guys in front of me will pass on him because RB is so thin this year, so I took a FA instead today.

 

Once someone is waived for three days, or they are undrafted and sitting unemployed, I don't believe there are restrictions on anyone at all because all these guys were either already available in the draft, or were held for two days when dropped, giving everyone time to consider a WW play.

Ok, yeah I gotcha. We actually do waiver priority the same way (as do most I believe). As long as you don't have unlimited dibs on anyone at anytime I'd be fine with that. Our league has a 30 move limit, though, and I doubt I'll ever use that up. I tend to hold guys more than a week or two, so I just wouldn't have the need for anymore moves than that.

 

But yeah I see your point though.

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I wouldn't play in a league with limited transactions. At the point that I can't manage my team how I see fit, I'm not really interested in participating.

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I wouldn't play in a league with limited transactions. At the point that I can't manage my team how I see fit, I'm not really interested in participating.

 

there ya go, that's pretty well said... I'm not sure I could have survived an 0-6 start last year under any caps.

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I wouldn't play in a league with limited transactions. At the point that I can't manage my team how I see fit, I'm not really interested in participating.

A lot of it is about patience, though. If you are using your waiver every week (which you'd have to in order to use up 25-30 moves), you'll never be able to get the guy who suddenly emerges and everyone is after, because you'll have the 12th waiver. Make some moves and stick with them. If they don't pan out, you should be high on the waiver priority just in time to switch them with some top waiver targets. Most of the time, if you are making moves just to be making them, you are only being counterproductive. It's quality over quantity.

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A lot of it is about patience, though. If you are using your waiver every week (which you'd have to in order to use up 25-30 moves), you'll never be able to get the guy who suddenly emerges and everyone is after, because you'll have the 12th waiver. Make some moves and stick with them. If they don't pan out, you should be high on the waiver priority just in time to switch them with some top waiver targets. Most of the time, if you are making moves just to be making them, you are only being counterproductive. It's quality over quantity.

Sure, but that's true whether or not my moves are arbitrarily limited. I also make a lot of free agent pickups during the week after waivers run, trying to get players I'm interested in a week or two before they become hot pickups. Using 1-2 bench spots for speculative plays like that is a management choice, too, and one I like to have.

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Sure, but that's true whether or not my moves are arbitrarily limited. I also make a lot of free agent pickups during the week after waivers run, trying to get players I'm interested in a week or two before they become hot pickups. Using 1-2 bench spots for speculative plays like that is a management choice, too, and one I like to have.

My point on the waiver usage only applied to saving your priority for a quality move, so yes it is true that move limitations wouldn't matter.

 

I, for one, am always hoping to find that perfect Flex player midseason, because in a 12 man league you aren't always going to draft one. I also like to find guys to stash for depth just in case. To each his own, and I definitely enjoy making a lot of moves (even 20 is a ton), but at some point you have to wonder why no one you pick up is ever panning out. I like to think that most of the "speculative" bench guys I pick up are on a pretty equal playing field. I just don't get why holding somebody for a week does you any good. Again, to each his own though.

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In my league there is a limit of 25 for picking up WW or FAs. After that there is a fee per transaction. I think this is the best option since it forces people to think before picking up a player rather than just hoarding speculative players. In my case I rotate DSTs so it makes it harder to stay under that limit, but I usually make about 20-30 moves a season. If someone wants more they can pony up the money.

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wouldn't hoarding occur even with a 10 move limit? I think the only way to counter that is a small bench, we run 3.. just enough to allow flex.

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