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Found 77 results

  1. I am just wondering those in a keeper league, if you have Gurley what are your thoughts on his viability over the next few years? Statistically we know that RB wear down fast and rarely produce stud numbers for more than a few years. Also that 300+ touches rule applies where their injury potential increases a lot after a season with that many touches and hits. I think it's almost definite anyone with Gurley would keep him at least 1 more year (I could go as much as 2 more). Probably overthinking it, I know, I'm just gonna ride Gurley until he wears out.
  2. The trade would be Tevin Coleman for Diggs. He's got Freeman and no 2nd RB for this week (he picked up J Allen but didn't start him). IF he's willing to do this trade, would you do it if you're me? My team: QB: Wilson, A Smith RB: McCaffrey, Howard, Coleman, Barber, Mack WR: Sanders, Cooper, Lockett, , Funchess TE: Ertz Practice squad: CJ Anderson & Guice kicker and defense (who really care, right?) Considering I've got McCaffrey and Howard, I think I'm better off making this deal but want your thoughts. Only other thing to note: drafted players are 2 year deals. At the end of the year we can keep 6 PLUS if we had someone on practice squad all year, we can keep them as well and get to keep them for 2 more years. You can also keep someone for the 3rd year at double their salary. In this case, I've got Tevin for $1 so he would be able to keep him next year for $2. He kept Diggs at double his salary this year ($8 this year) so he'll be a free agent next year. Follow-up: If he says no, would you do: Coleman for Gordon Much thanks and if you've got a topic leave the link....
  3. guinmann

    Trade Advice

    We have a dynasty league, PPR Our second draft is tonight and I have #1 pick. It is a dynasty league so many of the top players are gone. No rookies taken yet. I have: Aaron Rodgers Ezekiel Elliot David Johnson AJ Green Kelvin Benjamin Obviously my second receiver is weak but my team is pretty stacked. I have offers for Saquon Barkley (Which I can take at #1) Should I trade him for Keenan Allen to round out my starters? Should I trade him for Amari Cooper and the 10th pick? Or should I just keep the pick for extra insurance for my running back position?
  4. 1 needed. Head-to-Head Keeper League (up to 5 keepers; varying draft pick costs), 10 teams (6 make playoffs), 2 divisions (8 divisional games, 5 not). Default scoring with 1-point PPR. Starting roster: QB, WR, WR, WR, RB, RB, TE, RB/WR/TE, K, DEF. Keeper Deadline: noon tomorrow. Draft: Sept 1 at 4 p.m. Eastern. For complete list of rules and settings, visit: https://tenforward.home.blog Contact ampjr@yahoo.com (AMPJR)
  5. 1 needed. Head-to-Head Keeper League (up to 5 keepers; varying draft pick costs), 10 teams (6 make playoffs), 2 divisions (8 divisional games, 5 not). Default scoring with 1-point PPR. Starting roster: QB, WR, WR, WR, RB, RB, TE, RB/WR/TE, K, DEF. Draft Sept 1 at 4 p.m. Eastern. For complete list of rules and settings, visit: https://tenforward.home.blog Contact ampjr@yahoo.com (AMPJR)
  6. Managers needed. Head-to-Head Keeper League (up to 5 keepers; varying draft pick costs), 10 teams (6 make playoffs), 2 divisions (8 divisional games, 5 not). Default scoring with 1-point PPR. Starting roster: QB, WR, WR, WR, RB, RB, TE, RB/WR/TE, K, DEF. Draft Sept 1 at 4 p.m. Eastern. For complete list of rules and settings, visit: https://tenforward.home.blog Contact ampjr@yahoo.com (AMPJR)
  7. For complete list of rules and settings, visit: https://tenforward.home.blog/ Last year, after 15 seasons, we began afresh with some new features, namely a keeper function. Two new managers, after committing to play, failed to show up for both the draft and season. (Thanks to the rules we have in place for how to manage teams with absentee managers, or managers who quit, the season was not lost.) Everyone else from a year ago is returning, but we need to replace the two managers we never had. If after visiting the above website, you remain interested, write to AMPJR@yahoo.com. (from website) For example, a drafted player taken in Round 8 of last year's draft, could be kept this year for a 7th-round pick. If the manager wanted to keep the player again, the cost would be a 6th-round pick. Visit the site and you'll see information on everything. If you have any questions, or would like to join, e-mail AMPJR@yahoo.com. Thanks for reading.
  8. update: filled, thanks this league is going into the 5th year Draft is August 26th 2018 4:30EDT dues/keepers locked August 19th, 2018 managed through nfl.com league website: https://winfools.wordpress.com league charter team needed is #12 team finished 3rd 2 yrs in a row. has 3rd pick in the 2018 draft dues via teamstake.com reply or PM me for more info
  9. This Franchise is SOLD. ALL Pro Players 2018 Leagues are full. Want to get on the Pro Players Dynasty Orphan Wait List? Want to get on the Pro Players Startup Dynasty Wait List?
  10. ONESOLO8

    2018 KEEPER THOUGHTS? KEEP 3

    12 TEAM, FULL POINT PPR KEEPING KAMARA rd 11, which other 2 to keep along with Kamara RB AARON JONES rd 9 D. FOREMAN rd 9 C. CARSON rd 9 BOOKER rd 9 MIXON rd 3 If both are rd 9, then 2nd moves up one rd to rd 8 Thanks in advance
  11. werethemillers

    Rate my draft, keeper league, PPR

    Had our draft yesterday in our 8 team 6 Keeper league, 1 pt PPR. Kickers more relevant with custom scoring, and D/ST more valuable with turnovers and scoring. Id like others thoughts on my team and how I drafted. Heres a list of all kept players QB:Brady(ME), Cousins, Rodgers, Brees, Carr, Prescott, Ryan RB: Crowell(ME), Ingram(ME), AP(ME), Ajayi, Howard, D.Johnson, Gurley, Freeman, Gordon, McCoy, Bell, Miller, Murray, Montgomery WR: Baldwin(ME), B. Cooks(ME), Brown, Green, Crabtree, Crowder, Hopkins, Cooper, Robinson, Hilton, M.Thomas, Jeffrey, Bryant, Nelson, Benjamin, Maclin, Snead, D.Thomas, Evans, Fitzgerald, OBJ, Julio, T.Hill TE: Kelce, Gronk, Reed Due to trades, I did not have a 1st round pick, but had 2x3rd round, and 2x4th round picks. K-Brady K-Ingram K-AP K-Baldwin K-Crowell K-B.Cooks 2.6-Graham 3.4-Powell 3.5-Tate 4.6-Garcon 4.8-Duke Johnson 5.4-T.West 6.6-Rudolph 7.4-T.Williams 8.6-Jamall Williams 9.4-Jameis Winston 10.6-Matt Bryant 11.4-Eagles
  12. Experience being an owner in a league with staying power. Here at Pro Players Fantasy Football League we are starting our 7th Dynamic Scoring League. The scoring for all 7 leagues is identical. The real difference in our new GOLD League is that we start 20 Players! We have 60 Owners in 7 Leagues owning 82 out of 84 Franchises, and from the feedback I get each year, I can tell you they love it! All of our leagues are full each year, with extremely low turnover. If you like IDP/PPR scoring formats, you really should buy a Franchise in the New GOLD League before it's too late. We have a very strict 1st Come 1st Serve membership policy, so if any franchise is unpaid, it's available. I have been the Commish since day one, and I answer every call, text and question posed to me. In fact, I encourage you all to ask questions, because I've learned that the most interested owners are the best owners. ONLY 2 REMAIN in the New GOLD League. All other Franchises are owned. DRAFT ORDER IS SET BY LIVE DRAFT LOTTO ONLY 1 Franchise Remains! 11 Teams Paid in Full! KEEP 26 of 36, NO TRADES, Dynasty Owners love it! MEMBERSHIP IS STRICTLY FIRST-COME-FIRST-SERVE SLOW DRAFT BEGINS WHEN LEAGUE IS FULL A SUPERFLEX on O and a FLEX on D! If you are looking for a Professional Fantasy Football League with a fun, high scoring format, Pro Players FFL is starting up another League this season (2017). The GOLD League (ID = 33393) is now up and running on MFL. My name is Chris Cox. I have been the Pro Players MFL Commissioner (MyFantasyLeague.com) Since 2005. All verifiable, the league links are posted clearly on the PPFFL.com Home Page, all of which are paid and completed or current MFL Leagues. I am a verified PayPal Merchant and I post my email and phone number clearly on the home page and always have. I am readily available for all Franchise Owners by cell phone/text and email. I tell all Pro Players Owners "If you ever have any questions at all please call, text or email me." The New GOLD League (IDP/PPR/12 Team Dynasty/36 Man Rosters/20 Starters) is paid in full and is up and running on MFL. If you are considering reserving a Franchise for the upcoming 2017 Season, please go there now and Check Out the League. We have high scores on O and D. We do not allow trades. Top heavy prize fund. The TOP 6 CASH! Champs Win $1400 2ND Place Wins $700 2nd Round Playoff Losers Win $300 EACH 1ST Round Playoff Losers Win $150 EACH Don't miss out on your chance to get in the FINAL Pro Players League and Draft From Scratch! Our BLACK League (13th year), our BLUE League (6th year), our GREEN League (5th Year), our Diamond League (5th Year), our SQUARE League (3rd Year) and our CIRCLE League (2nd Year) are all full in 2017, but if you prefer to acquire orphaned teams you can get on the Wait List for any or all leagues. Pro Players Rules have been forged over 13 seasons. I have to say that the Franchise Owners in our Leagues really enjoy this high scoring fireworks format, and everyone digs the helmets. You get one free when you purchase a Franchise. GOLD League Home on MFL PPFFL.com CALL THE COMMISH 480.993.5386 TEXT THE COMMISH 480.993.5386
  13. Just some more spots need to be filled for this draft upcoming September 4 at 12 am EST. Late night labor day weekend draft! Fun and competitive with some prize giveaways! http://games.espn.com/ffl/leagueoffice?leagueId=1731482&seasonId=2017
  14. Join my league Super Bowlsss. The draft is September 4 at 12 am EST. 9 pm PST. Cool prizes like Best Buy gift cards and Power Beats headphones. http://games.espn.com/ffl/leagueoffice?leagueId=1731482&seasonId=2017 http://games.espn.com/ffl/leagueoffice?leagueId=1731482&seasonId=2017 http://games.espn.com/ffl/leagueoffice?leagueId=1731482&seasonId=2017 http://games.espn.com/ffl/leagueoffice?leagueId=1731482&seasonId=2017 http://games.espn.com/ffl/leagueoffice?leagueId=1731482&seasonId=2017
  15. I have a draft tonight in a ... kind of Keeper league. The rule is we can keep any player drafted Round 8 or later by forfeiting our pick in the same round this year. The only late round pick I had last year that's really worth consideration is Jameis and I'm a little on the fence about him. I know FFToday here has him as the 4th ranked QB but I'm not quite that bullish on him. I'm personally more in line with the majority of other sites who have him in the 7-10 range. With that said, I'm a firm follower of drafting QBs late and 7-10 is where I'll most likely look for my starting QB anyway and 8 is pretty much spot on where his ADP seems to fall in 12-team leagues. That said, if I do use my 8 to keep him then that's my starting QB heading into the season because I certainly won't draft one before then unless something crazy unfolds and I've got someone like Brees or Ryan sitting in my lap in rounds 6 or 7. Anyone have any thoughts on this?
  16. GDH88

    Another Keeper Quandry

    Landscape: 12 team, .5 PPR; 1 QB, 2 RB, 2 WR 2 keeper league, 1 Flex; 3 divisions of 4 teams. Division winners make playoffs, 3 others w/best records make playoffs. Other three Owners in my division not that strong managers. Keepers cost +2 draft picks from last season draft position. Definitely keeping Jay Ajayi for 9.09 pick; struggling with these options looking at Draft Buddy, having entered all keepers, updated Projections & Rankings: Option 1: Keep Melvin Gordon for 2.04 pick Locking in (2) RBs, not much value in keeper selection Option 2: Keep Jameis Winston for 13.09 pick Seems to be the best value according to Draft Buddy Option 3: Keep Darren McFadden for 14.04 pick Then, try to scoop Ezekiel Elliott with 2.04 pick; Risky but EZE beast when playoffs come; Won't make it past 2.12 selection due to keeper attractiveness next year. Option 4: Keep Kelvin Benjamin for 11.09 pick Kept KB last year at 13.04 pick, good value but wasn’t what I expected circa 2014 performance Keepers heading into draft are: David Johnson , Odell Beckham, Mike Evans, Jordy Nelson, Freeman, Ajayi, Michael Thomas, Jordan Howard, Brady, Pryor, Adams, Crowell, Hill, Ryan, Woodhead, Ware, Mariota, Gillesee, Proisse, RKelly, Hunter Henry & Rishard Matthews. Thanks in advance for your response.
  17. E-mail petepeeves@yahoo.com ("pete," not "pet") if interested. Need 1-2 players. Scoring Settings: Default + 1-point PPR Rosters: QB, 3 WR, 2 RB, TE, FLEX, DEF NEW MANAGERS When a new manager enters the league, he or she will assume the draft position, roster (for the purposes of choosing keeper players), draft picks and division assignment of the outgoing manager. Teams will generally remain in the division to which they are originally assigned, though the commissioner may—for the purposes of generating interest and rivalry, or to prevent collusion—reassign teams from one division to the other. DRAFT AND DRAFT ORDER The draft is scheduled for Saturday September 2nd at 4 p.m. Eastern Time. Managers who fully participate in the draft will receive a $25 bonus to their $100 Free Agency Acquisition Budget (FAAB). The draft order for Year 1 will be randomized in advance of the draft. The order in subsequent years will be as follows: teams that miss the playoffs the prior year will draft in reverse order of the standings—the team with the worst record choosing first (the tiebreaker going to the team with fewer overall points)—and teams that make the playoffs will draft in the order in which they were first eliminated (by round), with the lower-seeded of the teams choosing first. Each subsequent round of the draft will go in reverse order of the round preceding it (a snaking draft). The draft is 18 rounds. SCHEDULES There are 10 teams divided into 2 divisions of 5 teams. Each team will play the other teams in its division twice for a total of 8 divisional games, and play each team in the other division once for a total of 5 games. PLAYOFFS Out of 10 teams 6 will make the playoffs. The 2 division winners will be granted a 1st-round bye. The remaining playoff teams will be seeded according to record. After the 1st round is complete, the teams will be reseeded, with the lowest remaining seed playing the highest remaining seed. Teams not in the playoffs or eliminated from the playoffs will not be permitted to make moves in free agency. ROSTER MOVES Teams are allotted 32 roster moves. Teams that are out of moves and are therefore unable to complete a lineup (because the player needed to fill a vacant slot has either been ruled out for the game or is not expected to play) will be granted an additional move (regular season only). This additional move will be afforded no sooner than 4 p.m. Eastern Saturday. Players on the Yahoo! Can’t Cut List cannot be cut. KEEPER RULES Each team may keep up to 5 players from one year to the next. For a player to be eligible he must have been on your roster at the prior season’s end. Final decisions on keeper players are due no sooner than the end of the 3rd week of the preseason and no later than one week prior to the draft. The commissioner will provide managers with an official due date. E-mail your keeper selections to the commissioner rather than posting them to the league page, as it is not advisable to share your selections with other managers. The commissioner will have finalized his own selections prior to receiving those of others. In order to keep a player, you must have a pick available that matches the player’s cost. You may not, in the absence of the appropriate pick, “pay more” by using an even higher pick. If you wish to keep more than one player with the same cost, you will need more than one pick in the round that matches this cost. Cost of keeping… Drafted Players The cost of keeping a drafted player is a pick 1 round earlier than that in which he was drafted. For example, if you drafted a player in the 5th-round, you may keep said player the next year for a 4th-round pick. You may keep such a player year after year until either you’ve owned the player for a period of 5 years (including the year in which you drafted him) or his cost has reached 1st-round status, after which you may no longer keep him—whichever happens first. Players drafted in the 1st round cannot be kept the following season. Undrafted Players The cost of keeping an undrafted player that you’ve signed in free agency is a 10th-round pick. If you choose to keep this player again, the cost is a 5th-round pick, at which time the cost increases by 1 round over the next 2 years should the player continue to be kept. An undrafted player you’ve signed can be owned thusly for a total of 5 years (including the year in which you first acquired him). Drafted Players Cut From Other Teams Players drafted in Round 2 or later and who are released may be acquired and kept one time for a pick 1 round later than that in which they were drafted (e.g., drafted 7th, kept for an 8th). Drafted Players Cut From Your Team If you have drafted a player and then cut him, only to later reacquire him, the player’s original draft status holds. You may still own said player for a total of 5 years (including the year in which you drafted him) or until he reaches the cost of a 1st-rounder, after which you may no longer keep him. This is provided that the player was not owned by another team in the interim (between when you cut him and reacquired him). In such a case, the rules from subsection “c” apply. You may keep the player for a pick one round later, and only keep him the one time. Drafted Players Acquired Via Trade If the player you acquire in a trade was drafted, then the rules from subsection “a” apply. If the player you acquire in a trade was undrafted, then the rules from subsection “b” apply. If the player you acquire in a trade was drafted, released, and then acquired by your trade partner, then the rules from subsection “c” apply. TRADES The trade deadline is the 28th of October. You are permitted to make 1 trade per season. Trades will be evaluated and either approved or rejected at the sole discretion of the commissioner, with an eye toward preventing collusion. Approved trades will not be fast-tracked upon review. If a trade is to be rejected, it will be so immediately upon review. The review period is 2 days. Draft picks (excluding those from the first 2 rounds) may be traded. Any trade deal involving picks must include an equal number of selections going from one team to the other (e.g., 2 picks for 2 picks). Round 1 and Round 2 draft picks may not be traded. Players chosen in Rounds 1 and 2 may not be traded. ROSTER MANAGEMENT (LINEUPS) Lineups must be completed each and every week with active players in each slot. This holds true even if it means making roster moves you’d prefer not make, such as might be the case when you have multiple players on bye. Draft and/or keep accordingly. Lineups left incomplete will be completed by the commissioner (in accordance with the guidelines that follow). If a lineup is deemed incomplete (as defined below) for a 3rd time, the manager of the team whose lineup is incomplete may be removed from the league, at which time the team and its lineup will be managed by the league (in accordance with the guidelines that follow). A lineup is deemed incomplete if 10 minutes prior to the start of the Sunday 1 o’clock (Easter Time) games, you have a vacant slot in your lineup. So, too, is a lineup incomplete if 10 minutes prior to the start of any game, you have in your lineup an inactive player whose team is playing in that game. LINEUP COMPLETION (ON BEHALF OF MANAGERS) When replacing an injured player or filling a vacant slot, the player on your bench with the most projected points for that week will be inserted into the lineup, provided there exists a player on your bench who can fill that position. If two or more suitable players share the same projection, ties will first be broken by % started (the player with the higher percentage being chosen) and then, if the tie persists, current rank. If there is not a player on your bench who is able to fill that position, a roster move will be made. The player or defense on your roster that has the fewest projected points remaining and isn’t needed for the lineup that week will be released. The exception: if there exists a second kicker on the roster, the lesser of the two kickers (in terms of projected points remaining) will be released ahead of a position player or defense. Players on the Can’t Cut List cannot be released. The free agent with the highest projection for that week and fills the position of need will be selected. If there is a tie among the highest-projected, the player with the better current rank will be selected. The would-be selection must be expected to play. Each move made on your behalf will count against your 32 allotted moves for the season. Lineup rules exceptions: You will not be charged with an incomplete lineup if you choose to take a chance on an injured player who has a shot at playing in his game—a game-time decision—even if that chance results in a roster slot you are unable to fill because the player is ultimately made inactive and you haven’t any other players to insert (such as might be the case in holding out hope for a player to play on Monday night). You will, however, be charged with an incomplete lineup if a player is made inactive, you do have possible replacements but you do not put one into your lineup (which results in a player being inserted on your behalf). If you log-in after your lineup has been completed for you and with time still to have completed it yourself, you can avoid the charge of an incomplete lineup by e-mailing me at petepeeves@yahoo.com prior to the start of the game or games in which the now-inserted player or players will take part, stating that you are, in fact, online, in time, and were about to make the change yourself. This, of course, applies to situations in which you find your lineup was completed in the same fashion you would have. If instead you log-on and change the already completed lineup to something else, such actions will be noticed by the commissioner and no such message need be written. With Thursday games, even if it is apparent that without inserting players into a Thursday game on your behalf you will not have enough players to later complete your lineup, empty slots are permitted, for you may be planning to make a roster move prior to Sunday’s action. Of course, if no roster move is made, then a roster move, or moves, will later be made for you. LINEUP COMPLETION (LEAGUE-MANAGED TEAMS) 1. No trade offers will be seen much less accepted. 2. Moves in free agency will be made after the waiver period has concluded (the team will not bid for free agents) and only if a move must be made to complete a lineup or if the only QB or K available for the lineup has been demoted to a backup role (provided a starting QB or K is available). 3. If a roster move becomes necessary, the player added will be the player with the most projected points remaining for the season (tiebreaker goes to the player with the better O-rank). The player added cannot be on bye. He must also, in terms of his injury status, be expected to play. The player dropped will be the player with the fewest projected points remaining (unless there exists a 2nd kicker on the roster, in which case the lesser of the two kickers—in terms of projected points remaining—will be dropped ahead of a position player or defense). If this player was needed for the lineup, another move will be made, and so on, until the lineup is complete. Roster moves will count against the 32 allotted moves. If a kicker is on bye or injured and needs to be replaced, he will be released ahead of anyone else on the team who may have fewer projected points remaining. 5. Moves for league-controlled teams will be made between 4 pm Eastern Saturday and 12 am Sunday. Any moves made during this window will hold (barring injury, suspension, or benching) even if projections later change. Additional moves may be made on Sunday morning if such a need exists. THINGS THAT MAY LEAD TO YOUR REMOVAL FROM THE LEAGUE 1. Failure to complete your lineup multiple times, as has already been detailed. 2. Complaints about the scoring system or league rules. You are given ample time to review all settings and all rules prior to committing to the league. Therefore I have no tolerance for complaints on these matters. However, if you, before the season, are curious as to the reasons behind a rule, I’ll be happy to answer any questions you may have. 3. Complaints in the draft room about how long the draft is taking or how long a particular individual is taking when making their selections. The draft only happens once a year. It is, I think, one of the best parts of the whole deal. Just let people take the time they need to do what they do. 4. Repeated stupid trade offers, like your worst for their best. Generally speaking, three-for-one deals are not looked upon too favorably, either, but such deals may get through provided a suspicion of collusion does not exist. 5. Complaints about rejected trades or, for that matter, approved trades. 6. Complaints, complaints, complaints
  18. For more information, e-mail petepeeves@yahoo.com (that's "pete," not "pet"). Standard Scoring w/ 1-point PPR. Starting Roster: QB, WR, WR, WR, RB, RB, TE, FLEX, K, DEF Fractional Points League Constitution Review the league site for information on scoring and roster settings. NEW MANAGERS When a new manager enters the league, he or she will assume the draft position, roster (for the purposes of choosing keeper players), draft picks and division assignment of the outgoing manager. Teams will generally remain in the division to which they are originally assigned, though the commissioner may—for the purposes of generating interest and rivalry, or to prevent collusion—reassign teams from one division to the other. DRAFT AND DRAFT ORDER The draft is scheduled for Saturday September 2nd at 4 p.m. Eastern Time. Managers who fully participate in the draft will receive a $25 bonus to their $100 Free Agency Acquisition Budget (FAAB). The draft order for Year 1 will be randomized in advance of the draft. The order in subsequent years will be as follows: teams that miss the playoffs the prior year will draft in reverse order of the standings—the team with the worst record choosing first (the tiebreaker going to the team with fewer overall points)—and teams that make the playoffs will draft in the order in which they were first eliminated (by round), with the lower-seeded of the teams choosing first. Each subsequent round of the draft will go in reverse order of the round preceding it (a snaking draft). The draft is 18 rounds. SCHEDULES There are 10 teams divided into 2 divisions of 5 teams. Each team will play the other teams in its division twice for a total of 8 divisional games, and play each team in the other division once for a total of 5 games. PLAYOFFS Out of 10 teams 6 will make the playoffs. The 2 division winners will be granted a 1st-round bye. The remaining playoff teams will be seeded according to record. After the 1st round is complete, the teams will be reseeded, with the lowest remaining seed playing the highest remaining seed. Teams not in the playoffs or eliminated from the playoffs will not be permitted to make moves in free agency. ROSTER MOVES Teams are allotted 32 roster moves. Teams that are out of moves and are therefore unable to complete a lineup (because the player needed to fill a vacant slot has either been ruled out for the game or is not expected to play) will be granted an additional move (regular season only). This additional move will be afforded no sooner than 4 p.m. Eastern Saturday. Players on the Yahoo! Can’t Cut List cannot be cut. KEEPER RULES Each team may keep up to 5 players from one year to the next. For a player to be eligible he must have been on your roster at the prior season’s end. Final decisions on keeper players are due no sooner than the end of the 3rd week of the preseason and no later than one week prior to the draft. The commissioner will provide managers with an official due date. E-mail your keeper selections to the commissioner rather than posting them to the league page, as it is not advisable to share your selections with other managers. The commissioner will have finalized his own selections prior to receiving those of others. In order to keep a player, you must have a pick available that matches the player’s cost. You may not, in the absence of the appropriate pick, “pay more” by using an even higher pick. If you wish to keep more than one player with the same cost, you will need more than one pick in the round that matches this cost. Cost of keeping… Drafted Players The cost of keeping a drafted player is a pick 1 round earlier than that in which he was drafted. For example, if you drafted a player in the 5th-round, you may keep said player the next year for a 4th-round pick. You may keep such a player year after year until either you’ve owned the player for a period of 5 years (including the year in which you drafted him) or his cost has reached 1st-round status, after which you may no longer keep him—whichever happens first. Players drafted in the 1st round cannot be kept the following season. Undrafted Players The cost of keeping an undrafted player that you’ve signed in free agency is a 10th-round pick. If you choose to keep this player again, the cost is a 5th-round pick, at which time the cost increases by 1 round over the next 2 years should the player continue to be kept. An undrafted player you’ve signed can be owned thusly for a total of 5 years (including the year in which you first acquired him). Drafted Players Cut From Other Teams Players drafted in Round 2 or later and who are released may be acquired and kept one time for a pick 1 round later than that in which they were drafted (e.g., drafted 7th, kept for an 8th). Drafted Players Cut From Your Team If you have drafted a player and then cut him, only to later reacquire him, the player’s original draft status holds. You may still own said player for a total of 5 years (including the year in which you drafted him) or until he reaches the cost of a 1st-rounder, after which you may no longer keep him. This is provided that the player was not owned by another team in the interim (between when you cut him and reacquired him). In such a case, the rules from subsection “c” apply. You may keep the player for a pick one round later, and only keep him the one time. Drafted Players Acquired Via Trade If the player you acquire in a trade was drafted, then the rules from subsection “a” apply. If the player you acquire in a trade was undrafted, then the rules from subsection “b” apply. If the player you acquire in a trade was drafted, released, and then acquired by your trade partner, then the rules from subsection “c” apply. TRADES The trade deadline is the 28th of October. You are permitted to make 1 trade per season. Trades will be evaluated and either approved or rejected at the sole discretion of the commissioner, with an eye toward preventing collusion. Approved trades will not be fast-tracked upon review. If a trade is to be rejected, it will be so immediately upon review. The review period is 2 days. Draft picks (excluding those from the first 2 rounds) may be traded. Any trade deal involving picks must include an equal number of selections going from one team to the other (e.g., 2 picks for 2 picks). Round 1 and Round 2 draft picks may not be traded. Players chosen in Rounds 1 and 2 may not be traded. ROSTER MANAGEMENT (LINEUPS) Lineups must be completed each and every week with active players in each slot. This holds true even if it means making roster moves you’d prefer not make, such as might be the case when you have multiple players on bye. Draft and/or keep accordingly. Lineups left incomplete will be completed by the commissioner (in accordance with the guidelines that follow). If a lineup is deemed incomplete (as defined below) for a 3rd time, the manager of the team whose lineup is incomplete may be removed from the league, at which time the team and its lineup will be managed by the league (in accordance with the guidelines that follow). A lineup is deemed incomplete if 10 minutes prior to the start of the Sunday 1 o’clock (Easter Time) games, you have a vacant slot in your lineup. So, too, is a lineup incomplete if 10 minutes prior to the start of any game, you have in your lineup an inactive player whose team is playing in that game. LINEUP COMPLETION (ON BEHALF OF MANAGERS) When replacing an injured player or filling a vacant slot, the player on your bench with the most projected points for that week will be inserted into the lineup, provided there exists a player on your bench who can fill that position. If two or more suitable players share the same projection, ties will first be broken by % started (the player with the higher percentage being chosen) and then, if the tie persists, current rank. If there is not a player on your bench who is able to fill that position, a roster move will be made. The player or defense on your roster that has the fewest projected points remaining and isn’t needed for the lineup that week will be released. The exception: if there exists a second kicker on the roster, the lesser of the two kickers (in terms of projected points remaining) will be released ahead of a position player or defense. Players on the Can’t Cut List cannot be released. The free agent with the highest projection for that week and fills the position of need will be selected. If there is a tie among the highest-projected, the player with the better current rank will be selected. The would-be selection must be expected to play. Each move made on your behalf will count against your 32 allotted moves for the season. Lineup rules exceptions: You will not be charged with an incomplete lineup if you choose to take a chance on an injured player who has a shot at playing in his game—a game-time decision—even if that chance results in a roster slot you are unable to fill because the player is ultimately made inactive and you haven’t any other players to insert (such as might be the case in holding out hope for a player to play on Monday night). You will, however, be charged with an incomplete lineup if a player is made inactive, you do have possible replacements but you do not put one into your lineup (which results in a player being inserted on your behalf). If you log-in after your lineup has been completed for you and with time still to have completed it yourself, you can avoid the charge of an incomplete lineup by e-mailing me at petepeeves@yahoo.com prior to the start of the game or games in which the now-inserted player or players will take part, stating that you are, in fact, online, in time, and were about to make the change yourself. This, of course, applies to situations in which you find your lineup was completed in the same fashion you would have. If instead you log-on and change the already completed lineup to something else, such actions will be noticed by the commissioner and no such message need be written. With Thursday games, even if it is apparent that without inserting players into a Thursday game on your behalf you will not have enough players to later complete your lineup, empty slots are permitted, for you may be planning to make a roster move prior to Sunday’s action. Of course, if no roster move is made, then a roster move, or moves, will later be made for you. LINEUP COMPLETION (LEAGUE-MANAGED TEAMS) 1. No trade offers will be seen much less accepted. 2. Moves in free agency will be made after the waiver period has concluded (the team will not bid for free agents) and only if a move must be made to complete a lineup or if the only QB or K available for the lineup has been demoted to a backup role (provided a starting QB or K is available). 3. If a roster move becomes necessary, the player added will be the player with the most projected points remaining for the season (tiebreaker goes to the player with the better O-rank). The player added cannot be on bye. He must also, in terms of his injury status, be expected to play. The player dropped will be the player with the fewest projected points remaining (unless there exists a 2nd kicker on the roster, in which case the lesser of the two kickers—in terms of projected points remaining—will be dropped ahead of a position player or defense). If this player was needed for the lineup, another move will be made, and so on, until the lineup is complete. Roster moves will count against the 32 allotted moves. If a kicker is on bye or injured and needs to be replaced, he will be released ahead of anyone else on the team who may have fewer projected points remaining. 5. Moves for league-controlled teams will be made between 4 pm Eastern Saturday and 12 am Sunday. Any moves made during this window will hold (barring injury, suspension, or benching) even if projections later change. Additional moves may be made on Sunday morning if such a need exists.
  19. Snake Draft online Monday 9/4/17 6 pm central time I have a couple of other leagues like this going now and its a really good time!! Email me if interested. kmarsek@hotmail.com. First Year Espn keeper league. PPR. Bonus league. 3pt bonus for 100 yards rushing and receiving and 300 yards passing. 3 pt bonus for 200 yards rushing and receiving and 400 yards passing. 3 pt bonus for 50+ receiving TDs and for 40+ rushing TDs 12 teams! League safe!Entry Fee $125. All money goes into winnings!! Randomized draft order by a site that sends an email to everyone when it happens. 2018 draft order will be set to worst to 1st. so Champ is 12th pick and 12th ranked team is the number 1 pick. $1500 pot Playoff payouts $700 first $400 second $125 3rd $75 4th Regular season payouts $75 2 Division winners=$150 $50 most points 6 teams make the playoffs. 14.15.16 Division winners top 2 seeds with 1 QB 2 RB 3 WR 1 Flex 1 TE 1 K 1 DST 6 bench ESPN scoring rules with passing yards changed to 20 yards =1pt in fractional scoring so every yard counts. Passing tds 6pts a TD. 1 pt for every reception(ppr) email kmarsek@hotmail.com if interested Keeper rules Owners will keep one player drafted in rounds 1 through 7, and one player drafted in rounds 8 through 14. Owners will forfeit their draft pick for the corresponding round their keepers were drafted in the prior draft. All players previously drafted in rounds 1-7 will count as your first round keeper. All players drafted in rounds 8-16 will count as your late round keeper. All owners must designate their keeper selections for the upcoming season by Sunday, August 26, 2018, at 11:59 p.m. Eastern time. Owners who fail to designate their keepers by the league deadline, will automatically retain their first and eighth round picks from the prior season. The owner will forfeit his, or her first and eighth round picks for the 2017 draft. If the first and eighth round picks from the prior season(s) are no longer on the owners roster, the highest rank player from round 1-7, and 8-16, will be deemed as keepers from rounds one and eight by default. Players who were not drafted and retained on rosters as a keeper will count towards the second half keeper selection and the tenth round pick in the draft. Owners may utilize a players services for up to three seasons. The players contract begins the season the player is drafted or acquired on waivers. Should an owner drop a player, the players contract continues while the player is on waivers. Should the player be picked up while on waivers, the new owner will inherit the players current contract. Example: Owner A has the rights to Tom Brady in year one of his contract and drops him. Owner B picks up Brady on waivers. Owner B can keep the right to Brady for two more seasons. Should an owner drop a player, and that player is not claimed during the waiver period, the players contract will expire and he will become a free agent. Another owner can claim the player as a free agent and the players contract will be renewed.(See example 1). However, if the original owner re-acquires the player within 30 days from the date the player was dropped, the original owner will pick up the players original contract. If the original owner re-acquires the player after the 30 day period, then he/she can keep the player under a new contract. (See example 2). Example 1: Owner A has the right to New Orleans Saints running back, Adrian Peterson. Peterson is in the second year of his contract. Owner A drops Peterson. Peterson is not picked up while on waivers. Owner B picks up Peterson as a free agent. Owner B now has the option of keeping Peterson for two more seasons as Petersons prior contract with Owner A expired when he became a free agent. Example 2: Owner A has the right to Rams running back, worthless Todd Gurley. Gurley is in the second year of his contract. Owner A drops Gurley on October 1st. Gurley is not picked up on waivers. Owner A re-acquires Gurley a free agent on October 14th. Gurley will remain in the second year of his contract with Owner A. If Owner A re-acquired Gurley on October 31st, Gurley contract would be reset to year one. Owner A can keep Gurley for two more seasons. Once again email me at kmarsek@hotmail.com.
  20. Pro Players Fantasy Football League See Draft details in the Newsletter below: We're starting up the New GOLD League. As always, League Entry is FCFS. MFL COMMISH SINCE 2005 ONLY 6 Franchises remain! The other Teams are PAID in FULL! If you are looking for a Professional Fantasy Football League with a fun, high scoring format, Pro Players FFL is starting up another League this season (2017). The GOLD League (ID = 33393) is now up and running on MFL. My name is Chris Cox. I have been the Pro Players MFL Commissioner (MyFantasyLeague.com) Since 2005. All verifiable, the league links are posted clearly on the PPFFL.com Home Page, all of which are paid and completed or current MFL Leagues. I am a verified PayPal Merchant and I post my email and phone number clearly on the home page and always have. I am readily available for all Franchise Owners by cell phone/text and email. I tell all Pro Players Owners "If you ever have any questions at all please call, text or email me." The New GOLD League (IDP/PPR/12 Team Dynasty/37 Man Rosters/21 Starters) is paid in full and is up and running on MFL. If you are considering reserving a Franchise for the upcoming 2017 Season, please go there now and Check Out the League. We have high scores on O and D. We do not allow trades. Top heavy prize fund. The TOP 6 CASH! Champs Win $1400 2ND Place Wins $700 2nd Round Playoff Losers Win $300 EACH 1ST Round Playoff Losers Win $150 EACH Don't miss out on your chance to get in the FINAL Pro Players League and Draft From Scratch! Our BLACK League (13th year), our BLUE League (6th year), our GREEN League (5th Year), our Diamond League (5th Year), our SQUARE League (3rd Year) and our CIRCLE League (2nd Year) are all full in 2017, but if you prefer to acquire orphaned teams you can get on the Wait List for any or all leagues. Pro Players Rules have been forged over 13 seasons. I have to say that the Franchise Owners in our Leagues really enjoy this high scoring fireworks format, and everyone digs the helmets. You get one free when you purchase a Franchise. GOLD League Home on MFL PPFFL.com Reserve a Franchise Call or Text the Commish at 480.993.5386 View Newsletter & DRAFT Schedule
  21. Welcome New GOLD Franchise Owners DRAFT Position & Conferences are assigned by LIVE Stream Random Drawing when league is full. DYNASTY, PPR, IDP, 12 Teams, 2 Conferences 6 Teams Make Playoffs and CASH! 37 MAN ROSTERS, Keep 27 Players EACH Season START 21 Players (10 Offensive + 11 Defensive) Off. STARTERS = 2 QBs + 2 RBs + 3 WRs + 1 TE + 1 FLEX RB/WR/TE + 1 PK Def. STARTERS = 1 DT + 2 DEs + 3 LBs + 2 CBs + 2 SAFETIES + 1 FLEX CB/S No Trades. (We just don't do 'em. You're gonna have to build this Dynasty Team.) This DYNASTY league is in it's innagural season and will draft all 37 rounds. The ONLINE DRAFT starts on Mon., Aug. 21st 2017 at Noon ET with a 6 Hour Timer. Timer STOPS from 12:30am ET to 6:30am ET. The DRAFT TIMER changes to 2 minutes on Mon., Sept. 4th 2017 at 9pm ET for any remaining Rounds. The LIVE DRAFT LOTTO will be broadcast via the League Video Conference when the league is paid in full. LEAGUE FEE $270 = Both 1st Rnd Losers $150, Both 2nd Rd Losers $300, 2nd Place $700, 1st Place $1400 (Owners contribute $250 to Prize Fund and $20 for MFL Fees and Commish) GOLD League Home on MFL PPFFL.com Reserve a Franchise Call or Text the Commish at 480.993.5386 Tweet @PPFFL FB Group PPFFL
  22. E-mail petepeeves@yahoo.com if interested. That's "pete" not "pet." League Constitution Review the league site for information on scoring and roster settings. NEW MANAGERS When a new manager enters the league, he or she will assume the draft position, roster (for the purposes of choosing keeper players), draft picks and division assignment of the outgoing manager. Teams will generally remain in the division to which they are originally assigned, though the commissioner may—for the purposes of generating interest and rivalry, or to prevent collusion—reassign teams from one division to the other. DRAFT AND DRAFT ORDER The draft is scheduled for Saturday September 2nd at 4 p.m. Eastern Time. Managers who fully participate in the draft will receive a $25 bonus to their $100 Free Agency Acquisition Budget (FAAB). The draft order for Year 1 will be randomized in advance of the draft. The order in subsequent years will be as follows: teams that miss the playoffs the prior year will draft in reverse order of the standings—the team with the worst record choosing first (the tiebreaker going to the team with fewer overall points)—and teams that make the playoffs will draft in the order in which they were first eliminated (by round), with the lower-seeded of the teams choosing first. Each subsequent round of the draft will go in reverse order of the round preceding it (a snaking draft). The draft is 18 rounds. SCHEDULES There are 10 teams divided into 2 divisions of 5 teams. Each team will play the other teams in its division twice for a total of 8 divisional games, and play each team in the other division once for a total of 5 games. PLAYOFFS Out of 10 teams 6 will make the playoffs. The 2 division winners will be granted a 1st-round bye. The remaining playoff teams will be seeded according to record. After the 1st round is complete, the teams will be reseeded, with the lowest remaining seed playing the highest remaining seed. Teams not in the playoffs or eliminated from the playoffs will not be permitted to make moves in free agency. ROSTER MOVES Teams are allotted 32 roster moves. Teams that are out of moves and are therefore unable to complete a lineup (because the player needed to fill a vacant slot has either been ruled out for the game or is not expected to play) will be granted an additional move (regular season only). This additional move will be afforded no sooner than 4 p.m. Eastern Saturday. Players on the Yahoo! Can’t Cut List cannot be cut. KEEPER RULES Each team may keep up to 5 players from one year to the next. For a player to be eligible he must have been on your roster at the prior season’s end. Final decisions on keeper players are due no sooner than the end of the 3rd week of the preseason and no later than one week prior to the draft. The commissioner will provide managers with an official due date. E-mail your keeper selections to the commissioner rather than posting them to the league page, as it is not advisable to share your selections with other managers. The commissioner will have finalized his own selections prior to receiving those of others. In order to keep a player, you must have a pick available that matches the player’s cost. You may not, in the absence of the appropriate pick, “pay more” by using an even higher pick. If you wish to keep more than one player with the same cost, you will need more than one pick in the round that matches this cost. Cost of keeping… Drafted Players The cost of keeping a drafted player is a pick 1 round earlier than that in which he was drafted. For example, if you drafted a player in the 5th-round, you may keep said player the next year for a 4th-round pick. You may keep such a player year after year until either you’ve owned the player for a period of 5 years (including the year in which you drafted him) or his cost has reached 1st-round status, after which you may no longer keep him—whichever happens first. Players drafted in the 1st round cannot be kept the following season. Undrafted Players The cost of keeping an undrafted player that you’ve signed in free agency is a 10th-round pick. If you choose to keep this player again, the cost is a 5th-round pick, at which time the cost increases by 1 round over the next 2 years should the player continue to be kept. An undrafted player you’ve signed can be owned thusly for a total of 5 years (including the year in which you first acquired him). Drafted Players Cut From Other Teams Players drafted in Round 2 or later and who are released may be acquired and kept one time for a pick 1 round later than that in which they were drafted (e.g., drafted 7th, kept for an 8th). Drafted Players Cut From Your Team If you have drafted a player and then cut him, only to later reacquire him, the player’s original draft status holds. You may still own said player for a total of 5 years (including the year in which you drafted him) or until he reaches the cost of a 1st-rounder, after which you may no longer keep him. This is provided that the player was not owned by another team in the interim (between when you cut him and reacquired him). In such a case, the rules from subsection “c” apply. You may keep the player for a pick one round later, and only keep him the one time. Drafted Players Acquired Via Trade If the player you acquire in a trade was drafted, then the rules from subsection “a” apply. If the player you acquire in a trade was undrafted, then the rules from subsection “b” apply. If the player you acquire in a trade was drafted, released, and then acquired by your trade partner, then the rules from subsection “c” apply. TRADES The trade deadline is the 28th of October. You are permitted to make 1 trade per season. Trades will be evaluated and either approved or rejected at the sole discretion of the commissioner, with an eye toward preventing collusion. Approved trades will not be fast-tracked upon review. If a trade is to be rejected, it will be so immediately upon review. The review period is 2 days. Draft picks (excluding those from the first 2 rounds) may be traded. Any trade deal involving picks must include an equal number of selections going from one team to the other (e.g., 2 picks for 2 picks). Round 1 and Round 2 draft picks may not be traded. Players chosen in Rounds 1 and 2 may not be traded. ROSTER MANAGEMENT (LINEUPS) Lineups must be completed each and every week with active players in each slot. This holds true even if it means making roster moves you’d prefer not make, such as might be the case when you have multiple players on bye. Draft and/or keep accordingly. Lineups left incomplete will be completed by the commissioner (in accordance with the guidelines that follow). If a lineup is deemed incomplete (as defined below) for a 3rd time, the manager of the team whose lineup is incomplete may be removed from the league, at which time the team and its lineup will be managed by the league (in accordance with the guidelines that follow). A lineup is deemed incomplete if 10 minutes prior to the start of the Sunday 1 o’clock (Easter Time) games, you have a vacant slot in your lineup. So, too, is a lineup incomplete if 10 minutes prior to the start of any game, you have in your lineup an inactive player whose team is playing in that game. LINEUP COMPLETION (ON BEHALF OF MANAGERS) When replacing an injured player or filling a vacant slot, the player on your bench with the most projected points for that week will be inserted into the lineup, provided there exists a player on your bench who can fill that position. If two or more suitable players share the same projection, ties will first be broken by % started (the player with the higher percentage being chosen) and then, if the tie persists, current rank. If there is not a player on your bench who is able to fill that position, a roster move will be made. The player or defense on your roster that has the fewest projected points remaining and isn’t needed for the lineup that week will be released. The exception: if there exists a second kicker on the roster, the lesser of the two kickers (in terms of projected points remaining) will be released ahead of a position player or defense. Players on the Can’t Cut List cannot be released. The free agent with the highest projection for that week and fills the position of need will be selected. If there is a tie among the highest-projected, the player with the better current rank will be selected. The would-be selection must be expected to play. Each move made on your behalf will count against your 32 allotted moves for the season. Lineup rules exceptions: You will not be charged with an incomplete lineup if you choose to take a chance on an injured player who has a shot at playing in his game—a game-time decision—even if that chance results in a roster slot you are unable to fill because the player is ultimately made inactive and you haven’t any other players to insert (such as might be the case in holding out hope for a player to play on Monday night). You will, however, be charged with an incomplete lineup if a player is made inactive, you do have possible replacements but you do not put one into your lineup (which results in a player being inserted on your behalf). If you log-in after your lineup has been completed for you and with time still to have completed it yourself, you can avoid the charge of an incomplete lineup by e-mailing me at petepeeves@yahoo.com prior to the start of the game or games in which the now-inserted player or players will take part, stating that you are, in fact, online, in time, and were about to make the change yourself. This, of course, applies to situations in which you find your lineup was completed in the same fashion you would have. If instead you log-on and change the already completed lineup to something else, such actions will be noticed by the commissioner and no such message need be written. With Thursday games, even if it is apparent that without inserting players into a Thursday game on your behalf you will not have enough players to later complete your lineup, empty slots are permitted, for you may be planning to make a roster move prior to Sunday’s action. Of course, if no roster move is made, then a roster move, or moves, will later be made for you. LINEUP COMPLETION (LEAGUE-MANAGED TEAMS) 1. No trade offers will be seen much less accepted. 2. Moves in free agency will be made after the waiver period has concluded (the team will not bid for free agents) and only if a move must be made to complete a lineup or if the only QB or K available for the lineup has been demoted to a backup role (provided a starting QB or K is available). 3. If a roster move becomes necessary, the player added will be the player with the most projected points remaining for the season (tiebreaker goes to the player with the better O-rank). The player added cannot be on bye. He must also, in terms of his injury status, be expected to play. The player dropped will be the player with the fewest projected points remaining (unless there exists a 2nd kicker on the roster, in which case the lesser of the two kickers—in terms of projected points remaining—will be dropped ahead of a position player or defense). If this player was needed for the lineup, another move will be made, and so on, until the lineup is complete. Roster moves will count against the 32 allotted moves. If a kicker is on bye or injured and needs to be replaced, he will be released ahead of anyone else on the team who may have fewer projected points remaining. 5. Moves for league-controlled teams will be made between 4 pm Eastern Saturday and 12 am Sunday. Any moves made during this window will hold (barring injury, suspension, or benching) even if projections later change. Additional moves may be made on Sunday morning if such a need exists. THINGS THAT MAY LEAD TO YOUR REMOVAL FROM THE LEAGUE 1. Failure to complete your lineup multiple times, as has already been detailed. 2. Complaints about the scoring system or league rules. You are given ample time to review all settings and all rules prior to committing to the league. Therefore I have no tolerance for complaints on these matters. However, if you, before the season, are curious as to the reasons behind a rule, I’ll be happy to answer any questions you may have. 3. Complaints in the draft room about how long the draft is taking or how long a particular individual is taking when making their selections. The draft only happens once a year. It is, I think, one of the best parts of the whole deal. Just let people take the time they need to do what they do. 4. Repeated stupid trade offers, like your worst for their best. Generally speaking, three-for-one deals are not looked upon too favorably, either, but such deals may get through provided a suspicion of collusion does not exist. 5. Complaints about rejected trades or, for that matter, approved trades. 6. Complaints, complaints, complaints.
  23. Looking for longterm players interested in team building and strategy. For more information, please write to petepeeves@yahoo.com (that's "pete" not "pet"). Keeper rules (brief version): *You may keep up to 5 players. *The cost of keeping a player is a pick one round earlier than the one in which they were selected. *You may continue to keep a player until either the season after he cost a 1st-rounder or you've had him for 7 years (kept 6 times). *Undrafted free agents may be kept beginning with a 4th-round pick (keeping him at most for 5 years). Starting roster: *QB, WR, WR, WR, RB, RB, TE, FLEX, K, DEF Scoring: *1-point PPR, default Setup: *10 teams, 2 divisions (8 divisional games), 6 playoff teams Draft Date: Currently Sept 2nd at 4 pm Eastern
  24. Looking or 2 replacement owners for a free 8th yr 14-team, IDP league on ESPN. Team 1 has the #1 pick in draft while team 2 has the #2 pick. Offline draft fast approaching. The league has had 7 different league champions since it's inception (nobody has won it more than obce so it's a pretty balanced league). Many of the owners are also in our dynasty baseball league (which has been dominated by 2 teams the last 8 years). The playoffs are like a Match Madness bracket and includes all the teams in the league so the winner has to run the playoff gauntlet. The top scoring team in 2017 finished 8th. The team with the best record in 2017 finished 4th. Winning the league is a challenge (as I said -- a different champion all 7 years) Keep (9) OFF players + (6) DEF players. You may keep (1) PK or P but it counts as an OFF player. --- TEAM ! - #1 over draft pick in 2018 (snake draft) - derelict owner last year so there's a reason why the team was last. Needs player upgrades + active owner who knows how to rebuild - Roster includes: QB Big Ben, Pit / QB Rivers, SD / RB Lynch, Oak / RB Peterson, NO (I know) / WR Crabtree, Oak / WR Lockett,Sea / WR Edleman, NE / TE Olsen, Car / + others LB: LB Whitehead, Det / LB Orr*, Bal / LB Brown, LAC / LB Floyd, Chi / DE Wake, Mia / S Jones, Dal / CB Peters, KC / CB Ramsey, Jax,/ + others TEAM 2 - #2 overall pick in 2018 (snake draft) - was replacement owner last year, not returning in 2018. Needs major IDP upgrades - Roster includes: QB Prescott, Dal / RB Dixon, Bal / RB Bernard, Cin / RB Perkins, NYG / RB Smallwood, Phi / WR Bryant, Dal / WR Fitzgerald, Ari / Te Ebron, Det / WR Brown, Pit / + others LB Miller, Den / LB barron, LAC / LB Hightower, NE / LB Trevethan, Chi / DE Folwer Jr, Jax / CB Hargreaves, TB / CB GJraham, Buf / S Conte, TB / + others --- Anyway, have 2 teams that need skilled owner at rebuilding teams. Would consider trading you my LM team (7th last yr but 3rd most pts scored) and taking one of these teams. Email me at racestatsnet@yahoo.com
  25. Now that we know where players went I think we will see more movement in leagues that draft rookies... for my part I just moved: 1.01 1.04 and I received: DeVonta Freeman (I have coleman) 1.05 1.08 2017 1st rounder Jay Cutler (I only have rivers on my roster) so... that is what E. Elliot can get you in a 26 man dynasty league... jdon ps. I don't care about 1.4/1.5 because I have a solid top five, in order: elliot, treadwell, thomas, doctson, coleman
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